Okay basically, working a floodplain to grow as quickly as possible, with the FP start the first warrior is completed at turn 15. For hill, it's turn 8. The scout will be completed at turn 30 for FP, turn 15 for hill. We COULD work a grassland forest in either case. We might have to for the FP start.
My vote is firmly for Hill. We need intelligence on other teams to know what we can get away with. Hill gives us a couple of extra scouts over the course of the early game, and even later on the health effect isn't too large when we only grow to size 6 then whip 3 population. Each pop point (working floodplains) only takes 2-3 turns, so say it's 2 turns of -1 health, then 4 turns of -2 health. The Hill start only denies us about 10 food every time we train a settler. Since this takes about 10 turns, in that time the Hill will add 10 hammers. Thus both starts are nearly equal until we stop pop-rushing.
And we can just loan off the floodplains to other cities. We'll probably want to give city #2 3 floodplains so it can be constantly working floodplains while growing to size 4 for whippings. Depending on other city sites we might want to loan off another 2-3 floodplains to city #3. We can work around a lower health cap (especially since we get +1 floodplain!). We can't easily work around less early intelligence.
My vote is firmly for Hill. We need intelligence on other teams to know what we can get away with. Hill gives us a couple of extra scouts over the course of the early game, and even later on the health effect isn't too large when we only grow to size 6 then whip 3 population. Each pop point (working floodplains) only takes 2-3 turns, so say it's 2 turns of -1 health, then 4 turns of -2 health. The Hill start only denies us about 10 food every time we train a settler. Since this takes about 10 turns, in that time the Hill will add 10 hammers. Thus both starts are nearly equal until we stop pop-rushing.
And we can just loan off the floodplains to other cities. We'll probably want to give city #2 3 floodplains so it can be constantly working floodplains while growing to size 4 for whippings. Depending on other city sites we might want to loan off another 2-3 floodplains to city #3. We can work around a lower health cap (especially since we get +1 floodplain!). We can't easily work around less early intelligence.
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