This new CIV treaty brings up a slew of interesting questions for PBEMs and demogames. Let me condense it into one question: under what circumstances, if any, should we ever sign an OB treaty with another team?
In the PTWDG, I recall that we were very reticent to trade our maps. I'm not sure if it served us well (there were so negative diplomatic ramifications) but it sure made us feel a lot safer for a long period of time. Signing an OB treaty would give another team carte blanche to map out our lands. I will continue to assume that this is a bad thing.
It's not so critical as it was in Civ3, however. Resources appear under the fog of war if you have already scouted out an area, so it's much harder to hide such assets. Still, I imagine we would still want to keep our city locations and our troop movements secret.
Open Borders, do, however, boost trade. What we could do is sign an agreement with another team to the effect that our OB treaty is for trade purposes only - units must not cross national boundaries. This would be difficult to enforce though: within one turn a Sentry Horseman can scout out quite a bit of land and still return home unnoticed.
Then there's Religion and Missionaries. Do we want other teams spreading their Religion to us? The Religion owner gets all the big benefits (most importantly, line of sight to converted cities), but if we fail to found our own Religion living without State Religion benefits would be tough on our economy (no Religion Civics is rough). This line of reasoning makes me think that perhaps we should prioritize Religion a bit more than in SP or online MP.
Thankfully, it's not possible to ROP-rape anymore. Still, should we let teams use our lands as staging grounds for military campaigns? Should we use their lands in the same way? By simply declaring war, another team can teleport all our units out of their territory without us being able to react. Such a backstab could utterly ruin us.
In the PTWDG, I recall that we were very reticent to trade our maps. I'm not sure if it served us well (there were so negative diplomatic ramifications) but it sure made us feel a lot safer for a long period of time. Signing an OB treaty would give another team carte blanche to map out our lands. I will continue to assume that this is a bad thing.
It's not so critical as it was in Civ3, however. Resources appear under the fog of war if you have already scouted out an area, so it's much harder to hide such assets. Still, I imagine we would still want to keep our city locations and our troop movements secret.
Open Borders, do, however, boost trade. What we could do is sign an agreement with another team to the effect that our OB treaty is for trade purposes only - units must not cross national boundaries. This would be difficult to enforce though: within one turn a Sentry Horseman can scout out quite a bit of land and still return home unnoticed.
Then there's Religion and Missionaries. Do we want other teams spreading their Religion to us? The Religion owner gets all the big benefits (most importantly, line of sight to converted cities), but if we fail to found our own Religion living without State Religion benefits would be tough on our economy (no Religion Civics is rough). This line of reasoning makes me think that perhaps we should prioritize Religion a bit more than in SP or online MP.
Thankfully, it's not possible to ROP-rape anymore. Still, should we let teams use our lands as staging grounds for military campaigns? Should we use their lands in the same way? By simply declaring war, another team can teleport all our units out of their territory without us being able to react. Such a backstab could utterly ruin us.
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