Honorable Apolyton players
I would call for a support for the Terran Map. The Terran Map is everything a Civver, in particular for a demogame would call for. First of all, Civ is based on the experiences of human histoty, its units, features, civs and so on are all styled on the arena that created mankind, namely Earth.
Pangea does not cut it, Archipelage does not cut it and continents does not cut it. Terran has the potential to deliver three gameshifting game periods,
In the Ancient time, we are all starting out in The Old World, and that is an early race for land, resources, borders and wonders, as well as the initial diplomatic relations. In the Midgame, there is a colonial race, in order to be the first to circumnavigate the world and get the first pick of new overseas colonies. In the endgame, there is a naval race, and a race for the new resources, oil, coal, aluminium and so on. This race is sustained by the presence of peripheral islands. In the endgame, there is an interest for that
constant shift in diplomacy, gameshifting events.
Only the Terran Map can let us use Civ4 to the fullest potential.
I think that the Terran Map, would reflect the spirit of Civ the most, and reshuffle the diplomatic cards fully three times, something other maps are not capable of in the same manner.
I would call for a support for the Terran Map. The Terran Map is everything a Civver, in particular for a demogame would call for. First of all, Civ is based on the experiences of human histoty, its units, features, civs and so on are all styled on the arena that created mankind, namely Earth.
Pangea does not cut it, Archipelage does not cut it and continents does not cut it. Terran has the potential to deliver three gameshifting game periods,
In the Ancient time, we are all starting out in The Old World, and that is an early race for land, resources, borders and wonders, as well as the initial diplomatic relations. In the Midgame, there is a colonial race, in order to be the first to circumnavigate the world and get the first pick of new overseas colonies. In the endgame, there is a naval race, and a race for the new resources, oil, coal, aluminium and so on. This race is sustained by the presence of peripheral islands. In the endgame, there is an interest for that
constant shift in diplomacy, gameshifting events.
Only the Terran Map can let us use Civ4 to the fullest potential.
I think that the Terran Map, would reflect the spirit of Civ the most, and reshuffle the diplomatic cards fully three times, something other maps are not capable of in the same manner.
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