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Should we allow a "Team" Mercenary"

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  • #16
    Uno - to fully pass judgement on the matter, I need an answer to a specific question - which I think you may have answered here.

    If that translate into winning, we won't complain. It's just not our primary goal, Win uber alles
    And my question is - if you are the last civ standing, do you win?

    I am assuming that is the case, and if so, I have no problem with a mercenary team. You are playing by the same rules (and for the same objective), just approaching diplomacy in a different way, and being very upfront about how you are going to play it.

    I trust people can see my logic here. My concern is that you would slip under the radar screens as no one figures you can win the game. Then - when you have managed to avoid all the major conflicts by simply renting out troops, and no one seeing you as a threat, you stroll in and take the game. Then other teams would squawk that they did not think you were playing to win, etc, etc. Sort of like the end game fiasco in PTWDG.

    If the answer to the above question is 'no', then I am dead set against the idea.
    Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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    • #17
      Originally posted by Ennet
      Not every nation or team can win the game, nor will at a given time to be able to do so. This is not a reason to stop playing the game. Vox and RP did not have any chance of winning after their respective defeat in the PTWDG but they didn't stop playing for that.
      Ennet - I have to correct you on that. We were in fact, lying low for a reason. Our initial goal after our near-death experience was to support Lego. In fact, in retrospect, we should've waded into the war. It seems that it was close enough that the small Voxian Navy may have been able to influence things. But Lego and us agreed that we should sit on the sidelines, as they did not want Vox to be used as the landing area to attack Lego. (ie they did not want to have to defend both countries.)

      Once Lego went under, and GS was destroyed, I for one, was still hopefull. If GoW and NeuD duked (or nuked) it out - we may have had a chance - and a good one. Now - the stock answer to that is that if GS could not stand up to their combined firepower - how could we ever expect to. Of course we couldn't. And my answer to that is if they were not playing to a shared victory, then the attack on GS, or even on Vox, may have provided an opportunity for either NeuD or GoW to take advantage of the situation and attack the other - thus opening up other possibilities. And that is why shared victories suck, and why the end of that game, for may was such a disappointment.

      And your analogy of Sweden doesn't quite cut it - RL and civ ARE different.
      Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

      Comment


      • #18
        Originally posted by Beta
        And my question is - if you are the last civ standing, do you win?
        So long as conquest is chosen as an option, I believe that to be the mechanics in Civ, yes.
        One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
        You're wierd. - Krill

        An UnOrthOdOx Hobby

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        • #19
          Ok - then in essense, Team Mercenary is also playing to win the game. Correct?
          Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

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          • #20
            No.

            Team Mercenary is playing to have fun.

            We do plan to be standing at the end of the game counting our enormous wealth, though, yes.
            One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
            You're wierd. - Krill

            An UnOrthOdOx Hobby

            Comment


            • #21
              Can we get some kind of resolution on this issue, please?

              I have a number of folks who have indicated they might be interested if we are actually allowed to be in the game.
              One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
              You're wierd. - Krill

              An UnOrthOdOx Hobby

              Comment


              • #22
                Last I saw, Gathering Storm was ok with the Mercs. A good number voted yes, and most others abstained. I don't think it was even close.

                -Arrian
                grog want tank...Grog Want Tank... GROG WANT TANK!

                The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                • #23
                  Centaurians already gave a YEA.
                  He who knows others is wise.
                  He who knows himself is enlightened.
                  -- Lao Tsu

                  SMAC(X) Marsscenario

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                  • #24
                    it depends on what victory conditions are allowed, for my vote

                    JM
                    Jon Miller-
                    I AM.CANADIAN
                    GENERATION 35: The first time you see this, copy it into your sig on any forum and add 1 to the generation. Social experiment.

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                    • #25
                      So what's the whole deal with this team mercenary? I came kind of late, so I'm still trying to catch up. What's so different about them?

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                      • #26
                        Originally posted by UnOrthOdOx
                        No.

                        Team Mercenary is playing to have fun.

                        We do plan to be standing at the end of the game counting our enormous wealth, though, yes.
                        In which case, as we have all agreed, if you are the LAST team standing, you win the game.

                        So, you don't plan on playing to win, but you do plan on being the standing at the end of the game. Hmmm...

                        Works for me.
                        Cry havoc and let slip the dogs of war .... aw, forget that nonsense. Beer, please.

                        Comment


                        • #27
                          I can't speak for GS, but I give this a thumbs up
                          The way they play is fine by me.

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                          • #28
                            UnO, I'd say that enough teams have voted OK for you to consider yourself 'in', unless you *require* a unanimous vote, in which case you'll have to convince Jon Miller.
                            <Reverend> IRC is just multiplayer notepad.
                            I like your SNOOPY POSTER! - While you Wait quote.

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                            • #29
                              Why bother, just let them be in for a change.

                              There could be issue though with characteristics of the civ they get.
                              Agressive (for best troops) could be a requirement.
                              Why buy low level troops if I can make better ones on my own.

                              Was the civ distribution question solved them (1 preference, 2 preferences, 3 preferences, completely random pick)?
                              -- What history has taught us is that people do not learn from history.
                              -- Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning.

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                              • #30
                                Sarantium votes for Team Merc.

                                I finally counted the votes in our team forum
                                *"Winning is still the goal, and we cannot win if we lose (gawd, that was brilliant - you can quote me on that if you want. And con - I don't want to see that in your sig."- Beta

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