I see references here to building lumbermills and I recall Blake mentioning something on this in the Stategy threads.
Lumbermills take something like 12 turns to build and, when we get rail roads, a further 6 turns to build a railway for a 2/3/0 tile. The same tile value can be generate by chopping (5 turns) and workshop (9 turns) with State Property enacted. For 4 fewer worker turns we therefore get 45 hammers extra from the chop.
Lumbermills take something like 12 turns to build and, when we get rail roads, a further 6 turns to build a railway for a 2/3/0 tile. The same tile value can be generate by chopping (5 turns) and workshop (9 turns) with State Property enacted. For 4 fewer worker turns we therefore get 45 hammers extra from the chop.
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