Apolyton
Pop 14, food: surplus 1; box 56/72; grow 16 turns.
Health: 25 (2 fresh water+4 forest+14 bonuses+3 buildings+ 2 level)
Unhealth: 15 (14 population+1 buildings)
Happy:24 (2 civics+2 buildings+16 resources+4 level)
Unhappy:21 (14 population+4 no garrison+3 war)
Yield: (29-28) 1 F, 30 H ,36 C.
Production: longbow/ 1 turns
Science: 27 (18 commerce+9 buildings)
Gold: 22 (18 commerce+4 buildings)
Maintenance: -3
Culture: 24/turn (3059/7500)
GPP: 3/T (149/750) Great Engineer
Buildings: Palace, barracks,granary,library,colesseum,aqueduct,Hangin
g Gardens,market,theatre,courthouse,forge,Chichen Itza,observatory
Defence: 85%
Units:
Paddyton
Pop 16,food: surplus 2; box 46/78; grow 16 turns.
Health: 21 (1 forest+17 bonuses+1 building+2 level)
Unhealth: 17 (16 population+1 buildings)
Happy: 22 (2 civics+16 resources+4 level)
Unhappy: 18 (16 population+2 war)
Yield: (34-32) 2 F, 20 H , 67 C
Production: pike/4 turns
Science: 45 (33 commerce+3 specialist+9 buildings)
Gold: 50 (34 commerce+6 specialist+10 buildings)
Maintenance: -4
Culture: 7/turn (792/7500)
GPP: -----------------
Buildings: barracks,granary,library,market,forge,courthouse,t
heatre,harbor,lighthouse
Defence: 65%
Unities: archer
Iron Tusks
Pop 15,food: surplus 6; box 59/75; grow 3 turns
Health: 19 (2 forest+14 bonuses+1 buildings+2 level)
Unhealth: 16 (15 population+1 buildings)
Happy: 22 (2 civics+16 resources+4 level)
Unhappy: 17 ( 15 population+2 war)
Yield: (36-30) 6 F, 20 H , 24 C
Production: catapult/3 turns
Science: 12 (commerce)
Gold:15 (12 commerce+3 buildings)
Maintenance: -3
Culture: 10/turn (786/7500)
GPP --------------
Buildings: barracks,theatre,granary,courthouse,forge,market,F orbiden Palace
Defence: 65%
Unities:chariot,sword
The Lake
Pop 16,food: surplus 2; box 70/78; grow 4 turns
Health: 24 (2 fresh water+3 forest+14 bonuses+3 buildings+2 level)
Unhealth:17 (16 population+1 buildings)
Happy: 23 (2 civics+1 buildings+16 resources+4 level)
Unhappy: 18 (16 population+2 war)
Yield: (34-32) 2 F, 28 H, 34 C
Production: confucian monastery/1 turns
Science: 22 (17 commerce+5 building)
Gold: 21 (17 commerce+4 buildings)
Maintenance: -4
Culture: 14/turn (1038/7500)
GPP ------------
Buildings: granary,library,barracks,theatre,market,courthouse
,collesseum, forge, aqueduct,hindu monastery
Defence: 85%
Unities: horse archer,sword
Metaliturtleton
Pop 17,food: surplus 2; box 65/81; grow 8 turns
Health: 22 (2 fresh water+17 bonuses+1 buildings+2 level)
Unhealth: 18 (17 population+1 buildings)
Happy: 23 (2 civics+1 buildings+16 resources+4 level)
Unhappy: 20 (17 population+3 war)
Yield: (36-34) 2 F , 11 H , 76 C
Production: confucian monastery/7 turns
Science: 136 (38 commerce+30 specialists+68 buildings)
Gold: 47 ( 38 commerce+9 buildings)
Maintenance: -6
Culture: 20/turn (1957/7500)
GPP: 25/T (1093/1200) Great Scientist
Buildings: granary,library,lighthouse,Great Library,theatre,market,academy,courthouse,forge,co
lesseum,harbor,observatory
Defence: 85%
Unities: archer,catapult
Rubygrad
Pop 14,food: surplus 2; box 69/72; grow 2 turns
Health: 22 (2 fresh water+1 forest+14 bonuses+3 buildings+2 level)
Unhealth: 15 (14 population+1 buildings)
Happy: 21 (1 buildings+16 resources+4 level)
Unhappy: 16 (14 population+2 war)
Yield: (30-28) 2 F, 27 H , 33 C
Production: pike/1 turns
Science: 20 (16 commerce+4 buildings)
Gold: 21 (17 commerce+4 buildings)
Maintenance: -4
Culture:11/turn (1121/7500)
GPP: 7/turn (336/750) Prop 43%;Art.12%;Sci.43%.
Buildings: The Pyramids, Stonehenge,granary,library,barracks,theatre,market
,Heroic Epic,courthouse,forge,colesseum,aqueduct
Defence:85%
Unities: spear,crossbowman,sword,catapult
The Valley
Pop 11,food: surplus 2; box 42/63; grow 11 turns
Health: 20 (2 fresh water+1 forest+14 bonuses+1 buildings+2 level)
Unhealth: 12 (11 population+1 buildings)
Happy:17 (13 resources+4 level)
Unhappy: 12 (11 population+1 war)
Yield: (22-20) 2 F, 15 H , 20 C
Production: pike/5 turns
Science: 12 (10 commerce+2 buildings)
Gold: 10 (commerce)
Maintenance: -4
Culture: 8/turn (716/750)
GPP: --------------
Buildings: granary,theatre,library,forge,courthouse,barracks
Defence: 65%
Unities: spear
Pop 14, food: surplus 1; box 56/72; grow 16 turns.
Health: 25 (2 fresh water+4 forest+14 bonuses+3 buildings+ 2 level)
Unhealth: 15 (14 population+1 buildings)
Happy:24 (2 civics+2 buildings+16 resources+4 level)
Unhappy:21 (14 population+4 no garrison+3 war)
Yield: (29-28) 1 F, 30 H ,36 C.
Production: longbow/ 1 turns
Science: 27 (18 commerce+9 buildings)
Gold: 22 (18 commerce+4 buildings)
Maintenance: -3
Culture: 24/turn (3059/7500)
GPP: 3/T (149/750) Great Engineer
Buildings: Palace, barracks,granary,library,colesseum,aqueduct,Hangin
g Gardens,market,theatre,courthouse,forge,Chichen Itza,observatory
Defence: 85%
Units:
Paddyton
Pop 16,food: surplus 2; box 46/78; grow 16 turns.
Health: 21 (1 forest+17 bonuses+1 building+2 level)
Unhealth: 17 (16 population+1 buildings)
Happy: 22 (2 civics+16 resources+4 level)
Unhappy: 18 (16 population+2 war)
Yield: (34-32) 2 F, 20 H , 67 C
Production: pike/4 turns
Science: 45 (33 commerce+3 specialist+9 buildings)
Gold: 50 (34 commerce+6 specialist+10 buildings)
Maintenance: -4
Culture: 7/turn (792/7500)
GPP: -----------------
Buildings: barracks,granary,library,market,forge,courthouse,t
heatre,harbor,lighthouse
Defence: 65%
Unities: archer
Iron Tusks
Pop 15,food: surplus 6; box 59/75; grow 3 turns
Health: 19 (2 forest+14 bonuses+1 buildings+2 level)
Unhealth: 16 (15 population+1 buildings)
Happy: 22 (2 civics+16 resources+4 level)
Unhappy: 17 ( 15 population+2 war)
Yield: (36-30) 6 F, 20 H , 24 C
Production: catapult/3 turns
Science: 12 (commerce)
Gold:15 (12 commerce+3 buildings)
Maintenance: -3
Culture: 10/turn (786/7500)
GPP --------------
Buildings: barracks,theatre,granary,courthouse,forge,market,F orbiden Palace
Defence: 65%
Unities:chariot,sword
The Lake
Pop 16,food: surplus 2; box 70/78; grow 4 turns
Health: 24 (2 fresh water+3 forest+14 bonuses+3 buildings+2 level)
Unhealth:17 (16 population+1 buildings)
Happy: 23 (2 civics+1 buildings+16 resources+4 level)
Unhappy: 18 (16 population+2 war)
Yield: (34-32) 2 F, 28 H, 34 C
Production: confucian monastery/1 turns
Science: 22 (17 commerce+5 building)
Gold: 21 (17 commerce+4 buildings)
Maintenance: -4
Culture: 14/turn (1038/7500)
GPP ------------
Buildings: granary,library,barracks,theatre,market,courthouse
,collesseum, forge, aqueduct,hindu monastery
Defence: 85%
Unities: horse archer,sword
Metaliturtleton
Pop 17,food: surplus 2; box 65/81; grow 8 turns
Health: 22 (2 fresh water+17 bonuses+1 buildings+2 level)
Unhealth: 18 (17 population+1 buildings)
Happy: 23 (2 civics+1 buildings+16 resources+4 level)
Unhappy: 20 (17 population+3 war)
Yield: (36-34) 2 F , 11 H , 76 C
Production: confucian monastery/7 turns
Science: 136 (38 commerce+30 specialists+68 buildings)
Gold: 47 ( 38 commerce+9 buildings)
Maintenance: -6
Culture: 20/turn (1957/7500)
GPP: 25/T (1093/1200) Great Scientist
Buildings: granary,library,lighthouse,Great Library,theatre,market,academy,courthouse,forge,co
lesseum,harbor,observatory
Defence: 85%
Unities: archer,catapult
Rubygrad
Pop 14,food: surplus 2; box 69/72; grow 2 turns
Health: 22 (2 fresh water+1 forest+14 bonuses+3 buildings+2 level)
Unhealth: 15 (14 population+1 buildings)
Happy: 21 (1 buildings+16 resources+4 level)
Unhappy: 16 (14 population+2 war)
Yield: (30-28) 2 F, 27 H , 33 C
Production: pike/1 turns
Science: 20 (16 commerce+4 buildings)
Gold: 21 (17 commerce+4 buildings)
Maintenance: -4
Culture:11/turn (1121/7500)
GPP: 7/turn (336/750) Prop 43%;Art.12%;Sci.43%.
Buildings: The Pyramids, Stonehenge,granary,library,barracks,theatre,market
,Heroic Epic,courthouse,forge,colesseum,aqueduct
Defence:85%
Unities: spear,crossbowman,sword,catapult
The Valley
Pop 11,food: surplus 2; box 42/63; grow 11 turns
Health: 20 (2 fresh water+1 forest+14 bonuses+1 buildings+2 level)
Unhealth: 12 (11 population+1 buildings)
Happy:17 (13 resources+4 level)
Unhappy: 12 (11 population+1 war)
Yield: (22-20) 2 F, 15 H , 20 C
Production: pike/5 turns
Science: 12 (10 commerce+2 buildings)
Gold: 10 (commerce)
Maintenance: -4
Culture: 8/turn (716/750)
GPP: --------------
Buildings: granary,theatre,library,forge,courthouse,barracks
Defence: 65%
Unities: spear

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