If you don't think the group can get there in 2 turns, then my main concern would be if imperio brings part of their stack down to help the templars take the town back. Their main stack is about 4 1-mover turns away from jericho(I think).
I guess the sw route is also a concern until the town comes out of revolt. It should be easier to take cultural control of, but since its a grassland, they can offensive road it easier until we do.
I guess the sw route is also a concern until the town comes out of revolt. It should be easier to take cultural control of, but since its a grassland, they can offensive road it easier until we do.
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