All I'm saying M_H (and I'm consciously playing Devil's advocate right now) is that they could hit the Cape in 7 or 8 turns, before the first reinforcements arrive. I know in that time they wouldn't be able to field an army to defeat us, but if they slaved even a pair of elephants and then just brought the rest of the units they own they could probably take the city. Likewise Templars have plenty of units to at least threaten Pink if they moved in in 7 or 8 turns.
Of course the longer we wait, the less vulnerable (and eventually the more dominant) we become. But if I'm Imperio, and I plan to declare war anyways, and I see we have one city with resources cut off, AND I have a massive military tech advantage...I'd hit as quickly as possible.
Of course the longer we wait, the less vulnerable (and eventually the more dominant) we become. But if I'm Imperio, and I plan to declare war anyways, and I see we have one city with resources cut off, AND I have a massive military tech advantage...I'd hit as quickly as possible.
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