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  • The double move thread

    Thought I'd create a thread on double moving since it keeps periodically coming up and this will give us one place to have the rules along with any questions.

    From http://apolyton.net/forums/showthrea...hreadid=174077

    The Double Move Rule : 48 hour turns

    1. No double moves during a time of war, except as noted below.

    During times of war all concerned Civ's should allow for 1/2 the turn timer (24 hours) to pass between moves if the other Civs involved in the war have not moved since a concerned Civ has moved.

    In other words: You cannot make moves during periods of war until either one of two things have occured:

    i. All other concerned Civs in a war (being at war in game) have made moves/completed one turn since you have made your moves/completed a turn.

    ii. 1/2 the turn timer (24 hours) has past since you made your moves/completed your turn.

    The reason "made your moves/completed your turn" is worded that way is that a team can log in make some moves, log out, log back in and make more moves. Once a team makes ANY moves the requirement that says a team must make a move/complete a turn is fullfilled.

    2. No moving of units after you have pressed 'End Turn'

    3. No double moves of a Settler, at any time, if an opponents Settler is in the same vicinity as yours, and visible, except as in point 1.ii. above.

    4. No double moves of a unit, at any time, if a goody hut is nearby, and an opponents unit is in the same vicinity, and visible, except as in point 1.ii. above.

    5. Double moves should be allowed at all other times in order to help speed game play.

    6. Play fair, be a gentleperson. We are all here to have fun and enjoy ourselves. Let's do just that and not screw our fellow gamers over by bending the rules to give ourselves an unfair advantage.

  • #2
    So, are we okay to make this move with the settler?

    I think so, since I think we are covered by the exception in 1.ii.

    24 hours will have passed since we made moves, and since Imperio has also made moves.

    Right?

    Comment


    • #3
      Actually, you should be asking yourselves howthis applies to Imperio as they don't know that you have a settler over there...
      You just wasted six ... no, seven ... seconds of your life reading this sentence.

      Comment


      • #4
        True, imperio moved their settler after we did, so if anyone would make a double move it would be them. But they should also be covered by the 24 hour rule, so that's OK. We just need to log in as soon as possible after the turn ticks on.

        Comment


        • #5
          Yes, this is perfectly legal. We moved our settler, then Imperio moved theirs, then we move ours. There's no double-moving involved. Besides:

          3. No double moves of a Settler, at any time, if an opponents Settler is in the same vicinity as yours, and visible, except as in point 1.ii. above.
          As Krill pointed out, our settler isn't even visible to Imperio, so we could do anything we wanted anyway.

          Comment


          • #6
            Originally posted by Sullla
            Yes, this is perfectly legal. We moved our settler, then Imperio moved theirs, then we move ours. There's no double-moving involved. Besides:

            3. No double moves of a Settler, at any time, if an opponents Settler is in the same vicinity as yours, and visible, except as in point 1.ii. above.



            As Krill pointed out, our settler isn't even visible to Imperio, so we could do anything we wanted anyway.
            I guess you can't quote the nested quote...

            Anyways, that isn't how I read the rule Sullla. I read it as saying if Imperio's settler is visible to US we can't double move. Since our settler isn't visible to Imperio, they can actually double-move legally.
            Last edited by Krill; October 10, 2008, 08:23.

            Comment


            • #7
              Either way, the 24 hours rule applies here and everything should be fine.

              mh

              Comment


              • #8
                you can nest quotes, just use:

                [QUOTE)
                [q)
                (/q]
                (/QUOTE] (and use the correct brackets, of course)
                You just wasted six ... no, seven ... seconds of your life reading this sentence.

                Comment

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