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Strategy Discussion - Opening Moves

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  • #46
    A circle rounf the capital seems good, then head off to where looks most promising.

    Just a quick note to reminder ourselves that we're on one of two old world landmasses, so we're likely to have reasonably, though not overly, close neighbours.

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    • #47
      Circle is what I normally do, with diversions for huts and interesting countryside.

      mh

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      • #48
        what we really want to do is pop a scout and then send one out and have one doing a close circuit.
        Quote: "All Happiness is the release of internal pressure"
        Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
        woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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        • #49
          Oh I do like to be beside the seaside
          I do like to be beside the sea
          I do like to stroll upon the prom prom prom
          Where the brass bands play
          Tiddely om pom pom

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          • #50
            Originally posted by sooooo
            Oh I do like to be beside the seaside
            I do like to be beside the sea
            I do like to stroll upon the prom prom prom
            Where the brass bands play
            Tiddely om pom pom
            Was this just to prove that you are in-fact British and not German?
            Quote: "All Happiness is the release of internal pressure"
            Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
            woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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            • #51
              Ack! We are last in the ranking! What happened!!! ;-)

              That forest 1S of the scout looks like a potential city spot, couple of food resources, flood plains, grassland hill, almost instant trade route with the capital for 1gpt each.

              Of course there might be more important second city spots just behind the next corner.

              mh

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              • #52
                Man, we could have settled the Cows and Wine and had both on our trade network . 1S of the Scout is a fine early site, it can run (at neutral food, once we get the happy cap to 7):

                Clams
                Cows
                Floodplains Cottage
                Plains River Cottage
                Grassland Hill
                Two Scientists

                Darrell

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                • #53
                  I agree with the city spot mostly-harmless (not fair to format your name different here than at Civfanatics )

                  I also suspected sooooo had ulterior motives - from no Britishness to the most British post ever

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                  • #54
                    Just a heads up.. since the first few turns are going to be rather uneventful and relatively simple strategy wise, I won't be posting too many suggestions here for those. But I will still be here viewing the forum and posting suggestions on any big things that come up (So basically I'm not gone if I don't post for a few days).

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                    • #55


                      Here's the situation, should I head NW onto the hill (my instinctive choice) to check for seafood or turn eastwards to complete the circle quicker?

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                      • #56
                        The hill. You can them move NE 2 tiles to explore more land without adding any turns due to tile movement costs.

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                        • #57
                          why not move onto the stone, you only fail to see 1 ocean tile (that you would have to settle on the grasshill to get anyway) and it puts you 1 tile closer to your circuit.

                          Those tundra tiles (assuming it is tundra as I am sooo use to BM) could be the start of the frozen north implying that we are in the northern hemisphere. I thought it was funny that someone worked out that Northern hemisphere resource icons point South (and visa versa) - didn't that change that in a patch?
                          Quote: "All Happiness is the release of internal pressure"
                          Visit my Civ IV web site for information on mods that I am involved with or use and other Civ IV tools
                          woo hoo! My wife publishes her first book. Buy it now in paperback format at lulu and help me retire so I can write more BUG mod code.

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                          • #58
                            I would drive a tight circle to start going south asap, because that is the likely direction of our neighbours.

                            mh

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                            • #59
                              I tend to think Sulla is right...if we settle a city up here early on it will be for (and on) the Stone. So, ruff_hi's suggestion allows us to find any seafood in that potential BFC, while putting us one tile furter east on the subsequent turn (to mostly-harmless's point). Moving onto the Stone would be my vote.

                              Darrell

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                              • #60
                                I agree with moving onto Stone, and then onto the hill NE->E of it. (It looks like there is a hill there.)

                                That Stone looks like a pretty bad city site, so I am not sure what wonder would be worth settling a city there.

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