I know, I skipped a turn.
In the first screenshot you can see what PAL has done with their GG: a superüber axeman with two moves.
Heliopolis is now defended by a war chariot (less then 55% chances to take out with our chariot) and this GG. As a precaution I have pillaged the road between the city and our mini-stack so even if they attack, they can't harm our GG Chariot. So we have now an axe, a spear and a chariot ready to at least pillage a bit around Heliopolis. If you all think we should at all costs attack Heliopolis, I would at least wait until our chariot is completely healed. 1 turn only.
Our first archers are trained in both Caerbannog and Diggers Burrow. I've put tentatively a spearman in the Diggers queue, but if you guys think we're better served with Axes... (we have now 1 chariot, 2 archers, 3 spears and 4 axes, from which 2 spears and the chariot need healing).
I've put a third archer in the queue of Caerbannog, and after that a settler will start just as the city grows. is under control and in 4 turns our wabbit citizens will forgot part of the whippings we administred in both towns.
I guess that's about it.
In the first screenshot you can see what PAL has done with their GG: a superüber axeman with two moves.
Heliopolis is now defended by a war chariot (less then 55% chances to take out with our chariot) and this GG. As a precaution I have pillaged the road between the city and our mini-stack so even if they attack, they can't harm our GG Chariot. So we have now an axe, a spear and a chariot ready to at least pillage a bit around Heliopolis. If you all think we should at all costs attack Heliopolis, I would at least wait until our chariot is completely healed. 1 turn only.
Our first archers are trained in both Caerbannog and Diggers Burrow. I've put tentatively a spearman in the Diggers queue, but if you guys think we're better served with Axes... (we have now 1 chariot, 2 archers, 3 spears and 4 axes, from which 2 spears and the chariot need healing).
I've put a third archer in the queue of Caerbannog, and after that a settler will start just as the city grows. is under control and in 4 turns our wabbit citizens will forgot part of the whippings we administred in both towns.
I guess that's about it.
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