Please find below a list of the game settings, my proposed schedule for the opening and closing of polls for team leader voting, and the decisions we have arrived at regarding those settings.......
Civ4 BtS Team Democracy Game
Please note all dates are based on GMT time zone!!!
Map Type : Terra
# of Old World Landmasses : 2 Old World Landmasses
# of New World landmasses : Random New World Landmasses
Map Size : Standard Map Size
Climate : Temperate Climate
Sea Level : Medium Sea Level
Pitboss Turn Style : Simultaneous
Era : Ancient *
World Wrap : Cylindrical
Resources : Standard
Pitboss Turn Timer Duration : 48 hours
Advanced Start : No - Unticked *
No City Razing : Unticked - Cities can be razed after capturing them.
No City Flipping From Culture : Unticked - Cities can convert peacefully from culture.
City Flipping After Conquest : Unticked - Cities which have been captured via conquest can't convert peacefully back to a previous owner.
Game Speed : Normal
No Barbarians : Unticked - Barbarians or animals will appear
Raging Barbarians : Unticked - Normal barbarian aggression and activity.
Unrestricted Leaders : No - Unticked *
Random Personalities : N/A - Unticked *
Choose Religions : 2-2 draw, setting decided by CyberShy.
No Tech Trading : Unticked - Technologies can be traded via diplomacy.
No Tech Brokering : 2-2 draw, setting decided by CyberShy.
No Vassal States : Unticked - Enable Vassal State Treaties
Permanent Alliances : No - Unticked *
Always War : No - Unticked *
Always Peace : No - Unticked *
One-City Challenge : No - Unticked *
Permanent War Or Peace : No - Unticked *
New Random Seed on Reload : No - Unticked *
Lock Modified Assets : N/A - Unticked *
Aggressive AI : 2-2 draw, setting decided by CyberShy.
Require Complete Kills : Unticked - Must kill all cities only to wipe out an enemy civilization.
No Tribal Villages : Unticked : Random map generator does place tribal villages on the map.
No Random Events : Unticked : Random events do occur.
Difficulty Level : Prince
Time Victory : Yes - Ticked *
Conquest Victory : Yes - Ticked *
Domination Victory : Yes - Ticked *
Cultural Victory : Yes - Ticked *
Space Race Victory : Yes - Ticked *
Diplomatic Victory : Yes - Ticked *
Civilization Choice : One week to make civilization choice from the release date of the final BtS patch
* = Presumed by myself to be a 'minor' or 'given' setting and not 'worthy' of putting to the voting process. If any team leader would like any of the above 'minor / given' settings put to the voting process please post here and I'll adjust accordingly........
Civ4 BtS Team Democracy Game
Please note all dates are based on GMT time zone!!!
Map Type : Terra
# of Old World Landmasses : 2 Old World Landmasses
# of New World landmasses : Random New World Landmasses
Map Size : Standard Map Size
Climate : Temperate Climate
Sea Level : Medium Sea Level
Pitboss Turn Style : Simultaneous
Era : Ancient *
World Wrap : Cylindrical
Resources : Standard
Pitboss Turn Timer Duration : 48 hours
Advanced Start : No - Unticked *
No City Razing : Unticked - Cities can be razed after capturing them.
No City Flipping From Culture : Unticked - Cities can convert peacefully from culture.
City Flipping After Conquest : Unticked - Cities which have been captured via conquest can't convert peacefully back to a previous owner.
Game Speed : Normal
No Barbarians : Unticked - Barbarians or animals will appear
Raging Barbarians : Unticked - Normal barbarian aggression and activity.
Unrestricted Leaders : No - Unticked *
Random Personalities : N/A - Unticked *
Choose Religions : 2-2 draw, setting decided by CyberShy.
No Tech Trading : Unticked - Technologies can be traded via diplomacy.
No Tech Brokering : 2-2 draw, setting decided by CyberShy.
No Vassal States : Unticked - Enable Vassal State Treaties
Permanent Alliances : No - Unticked *
Always War : No - Unticked *
Always Peace : No - Unticked *
One-City Challenge : No - Unticked *
Permanent War Or Peace : No - Unticked *
New Random Seed on Reload : No - Unticked *
Lock Modified Assets : N/A - Unticked *
Aggressive AI : 2-2 draw, setting decided by CyberShy.
Require Complete Kills : Unticked - Must kill all cities only to wipe out an enemy civilization.
No Tribal Villages : Unticked : Random map generator does place tribal villages on the map.
No Random Events : Unticked : Random events do occur.
Difficulty Level : Prince
Time Victory : Yes - Ticked *
Conquest Victory : Yes - Ticked *
Domination Victory : Yes - Ticked *
Cultural Victory : Yes - Ticked *
Space Race Victory : Yes - Ticked *
Diplomatic Victory : Yes - Ticked *
Civilization Choice : One week to make civilization choice from the release date of the final BtS patch
* = Presumed by myself to be a 'minor' or 'given' setting and not 'worthy' of putting to the voting process. If any team leader would like any of the above 'minor / given' settings put to the voting process please post here and I'll adjust accordingly........
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