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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Originally posted by Chuckman
I had thoughts about talking advantage of Totem Poles and use an archer or longbowmen push somewhere along the way. Didn't quite work out.
the only thing i remember about this game was that i specifically wanted to try some of these heavily promoted archers. i built my initial rush army of half dog soldiers, half archers (they had multiple drill promotions, combat 1, and cover). so maybe 6 each? the archers were ineffective and just a waste of resources. i conquered washington quickly, but had i built dog soldiers instead of that 1/2 archers, my attrition would have been much less. ah well, lesson learned.
congrats to the victors- i cant believe how fast you people can win a game.
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