I strongly support the colonization model for cities:
1) I liked the "city view" where you saw each building with the citizens in front of it.
2) it supports the "recruitment" concept for military units rather than building them, which I think is a must.
3) It was realistic in terms of how cities would work, with the concept of ressource shortages.
4) Larger cities could do stuff that small ones could not. This would work for what Brian Reynolds just said in his post about ICS over at the SMAC site.
1) I liked the "city view" where you saw each building with the citizens in front of it.
2) it supports the "recruitment" concept for military units rather than building them, which I think is a must.
3) It was realistic in terms of how cities would work, with the concept of ressource shortages.
4) Larger cities could do stuff that small ones could not. This would work for what Brian Reynolds just said in his post about ICS over at the SMAC site.
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