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THE MANUAL/HELP FILES (ver1.0): Hosted by Travathian

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  • #31
    Suggestion:
    Set the text of the datalinks on mp3 !
    So that when you open a specefic topic you not only see a text but also will hear a text:

    Use a voice like Churchil for the units.
    Use a voice like Einstein for the discoveries.
    ...

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    • #32
      sugestion:

      Use a personage for the tutorial that speaks. This is more funny then a text.

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      • #33
        -=*MOVING THREAD UP*=-
        I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

        "Yin": Your friendly, neighborhood negative cosmic force.

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        • #34
          This might go just as well in the wacked out thread.

          I would like to see the manual contain a little about where one might find interesting things about civilization history. Maybe a page in the back that says:

          If you like this game, you might be interested in these books about history:

          / short bibliography /

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          • #35
            -=#BUMP#=-

            (Just to keep all the real suggestion threads on the first page)
            "Harel didn't replay. He just stood there, with his friend, transfixed by the brown balls."

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            • #36
              I REALLY want to see a tech-tree hard copy. Preferably, not only in the big colour poster style of SMAC, but also in the long thin card style of CIV 1. I found it really, and I mean REALLY useful to sit it along the tops of my keys and see where everything headed. I realise that this may not be possible for a more complicted tech-tree, but they should still try. As for quick reference 8x11's, great idea.
              The church is the only organisation that exists for the benefit of its non-members
              Buy your very own 4-dimensional, non-orientable, 1-sided, zero-edged, zero-volume, genus 1 manifold immersed in 3-space!
              All women become like their mothers. That is their tragedy. No man does. That's his.
              "They offer us some, but we have no place to store a mullet." - Chegitz Guevara

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              • #37
                I believe this is the last *BUMP*. Yeesh!
                I'm consitently stupid- Japher
                I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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                • #38
                  I believe that everything should be on the manual. EVERYTHING.
                  Including for example the precise function of each wonder, the description of each unit, each city improvement etc etc.

                  I realize that may be a somewhat... thick manual but I think that when the player is in front of the game she/he should devote the whole of his/hers attention playing not trying to find out what the manual didn't include. (for example what does the republic do in terms of economy and so on).
                  And having a complete manual of CIV to read at your leasure is a really a welcomed luxury

                  Also there has to be clarity and easy of use in the manual. Sections and subsections for everything much be clearly categorized. CIV 2 manual is really mediocre. A nice example would be the Alpha Centauri manual.

                  That is my humble opinion

                  Christos

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