Ember: I think you should adjust that to 'have the option of', instead of your current modern approach, which sounds like forcing the player to run their empire through the regional menus (what happened to multiple regions, anyway? It's not as if the modern U.S is run as a single region - you have a collection of states, instead.)
Please remember that players WILL still need to access the city menus from the main map in the event a city is threatened, or if it is a convient place to position or upgrade units from. Any working interface must take into account the fact that the player will still need the city menu for at least 30% of the time, and much more when under siege conditions.
While the regional menus offer a good way to manage a group of cities together, cutting down micromanagement, they are ultimately limited by the amount of information they can display at any one time without becoming cumbersome. More suggestions along practial lines to resolve this issue would help us get this idea into better focus.
The age thing is good, too. A bit AOE, however - should this be a concern?
Please remember that players WILL still need to access the city menus from the main map in the event a city is threatened, or if it is a convient place to position or upgrade units from. Any working interface must take into account the fact that the player will still need the city menu for at least 30% of the time, and much more when under siege conditions.
While the regional menus offer a good way to manage a group of cities together, cutting down micromanagement, they are ultimately limited by the amount of information they can display at any one time without becoming cumbersome. More suggestions along practial lines to resolve this issue would help us get this idea into better focus.
The age thing is good, too. A bit AOE, however - should this be a concern?
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