Barbarians as unintentional agents of the spreading of technology... I like it.
Perhaps capturing a barbarian leader could result in a random result: 60% chance of gold, 20% chance of gaining a military unit independent of city support, 20% chance of discovering any technology known to a neighboring civilization.
This could continue up until Invention, or whatever technology invalidates finding tech advances in "goodie huts," at which point the barbarian leader provides gold 100% of the time.
(Maybe this has already been suggested, though... I haven't looked through the Civilizations thread in a while.)
Perhaps capturing a barbarian leader could result in a random result: 60% chance of gold, 20% chance of gaining a military unit independent of city support, 20% chance of discovering any technology known to a neighboring civilization.
This could continue up until Invention, or whatever technology invalidates finding tech advances in "goodie huts," at which point the barbarian leader provides gold 100% of the time.
(Maybe this has already been suggested, though... I haven't looked through the Civilizations thread in a while.)
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