I am also a gun-toating, anti-american Bible-believing, conservative, born-again, Christian. Sorry about the first part, I can be very sarcastic, but I am the latter 4. I was going to suggest:
Use actual religions.
Give them BASIC qualities (evangelistic/not, militant/pacifist, tolerant/not; -1,0,1 as in Civ2)
Let them develop on their own, but a civ can create its own religion (maybe restrict it to emperer-[sp?] worship?)
Give each religion its own AI, and ways to interact with the different civs.
I think if value judgements are left out of the programming, everyone will be happy.
So, rocks or roses?
Use actual religions.
Give them BASIC qualities (evangelistic/not, militant/pacifist, tolerant/not; -1,0,1 as in Civ2)
Let them develop on their own, but a civ can create its own religion (maybe restrict it to emperer-[sp?] worship?)
Give each religion its own AI, and ways to interact with the different civs.
I think if value judgements are left out of the programming, everyone will be happy.
So, rocks or roses?
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