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  • CANAL BUILDING

    This is my list of imrovements for civ III:

    Bigger maps!! Maybe 20000-40000 squares!
    and more tech, more wonders (but not too powerful wonders, like CIV:CTP, it should be live civ 2 wonders).

    It is quite natural for ships to sail on both rivers and the sea. But it is only some ships, which both sail on the ocean and rivers or just rivers or just the ocean.
    Most oceanic ships cannot sail in shallow waters and very small ships cannot sail the ocean very well.


    The engineers should be able to modify existing rivers too, that should be less expensive in resources than building a brand new canal. This could be very useful, and it should be a very expensive option. Maybe a new Wonder would be good to introduce here.

    Minefields at land and in water. The watermines could start to float! Nobody knows where the mines is, they are not visualised on the map. Workers in cities might get killed.

    And a people counter that can count to more than 320 million people!


    ------------------
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    MAGNUS LUNDSTEDT
    m_lundstedt@hotmail.com

  • #2
    Yes, can you please help us organize by putting your ideas in the right thread? I don't want to miss your ideas. Thanks.

    ------------------
    CIV3 DEVELOPMENT LIST COORDINATOR

    **(un)Officially Making Lists for Firaxis Since SMAC Enhancement 3!**
    I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

    "Yin": Your friendly, neighborhood negative cosmic force.

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    • #3
      You've already posted this before.

      Also, all of your suggestions should go into appropriate threads, already started. Out here, they'll be ignored, and never seen by Firaxis.

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