I was going to descripe how I envision custom designed units, but so many others have already presentet so many incompatible ideas, that adding one more wouldnt add anything but more confusion, there is though a couple of details that could be used in most models.
Train-artillery: Awailable well before tanks, since prereq is only steamengine, and can carry much larger weapons. Was widely used in WW1, before tanks became effecient enough.
Jeeps and trucks: Modern infantry is moterized to keep up with the tanks, its really stupid having to wait for to your infantry to catch up in SMAC/CIV2/CTP.
If a unit design screen should be implemented, it should definitly not look anything like the one in SMAC. One: because the units of history vary much more than those in SMAC, and two: because it wasnt even good to design SMAC-units with.
A better solution would be, first to have a screen were you choose the base-unit/chassis, and then a screen were you only have to deal with details relevent to that base-unit/chassis.(e.g. no 2 feet steel armor for infantry, no leather armor for tanks and NO swords for jet-fighters.)
You would neither have to worry so much with having to many diffent base-unit/chassis, since you would have an entire screen to order them nicely and intuitively in.
[This message has been edited by Isle (edited May 24, 1999).]
Train-artillery: Awailable well before tanks, since prereq is only steamengine, and can carry much larger weapons. Was widely used in WW1, before tanks became effecient enough.
Jeeps and trucks: Modern infantry is moterized to keep up with the tanks, its really stupid having to wait for to your infantry to catch up in SMAC/CIV2/CTP.
If a unit design screen should be implemented, it should definitly not look anything like the one in SMAC. One: because the units of history vary much more than those in SMAC, and two: because it wasnt even good to design SMAC-units with.
A better solution would be, first to have a screen were you choose the base-unit/chassis, and then a screen were you only have to deal with details relevent to that base-unit/chassis.(e.g. no 2 feet steel armor for infantry, no leather armor for tanks and NO swords for jet-fighters.)
You would neither have to worry so much with having to many diffent base-unit/chassis, since you would have an entire screen to order them nicely and intuitively in.
[This message has been edited by Isle (edited May 24, 1999).]
Comment