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  • The OLD List of Thread Masters and Their Topics

    In case you don't know, I'm Yin, the organizer of "The List of Ideas for Firaxis." As with any organizer, however, I'm useless without something to organize, and that's why I put out the call for Thread Masters--people who have agreed to share a great deal of their own time on a specific topic related to Civ3's development by gathering gamer feedback and periodically summarizing the discussion (and pointing out problems, concerns, etc.). I, in turn, will take all the sublists the Thread Masters generate and make THE MASTER LIST that will be sent to Firaxis (approximately each month as the list grows.) The first list will be sent at the end of June.

    Anybody interested in becoming a Thread Master for the lists should look here first. If a topic is already taken, please just work closely with the current Thread Master--you will be given credit for your work, of course. If you have a new topic you'd like to start, please e-mail me first.

    My thanks again to those who have already become Thread Masters, and I encourage even more people to step up and become Thread Masters if they have a good topic, time, patience and passion to make sure we give Firaxis the best possible chance of making the Civ3 WE want to see.

    (Per Octopus' good suggestion, I will add e-mail addresses to this list later today. If anything is in error, please tell me.)

    AI: Mindlace
    CHEATS: Ming
    COMBAT: Redleg
    ECONOMICS/TRADE: Pythagoras
    DIPLOMACY: Jeje
    GRAPHICS: evil-conquerer
    INTERFACE: Frank Moore/Shining1
    MOVEMENT: don Don
    MULTIPLAYER: tfs99/DanS
    SCENARIO/MAP EDITOR: tfs99
    SOCIAL ENGINEERING/GOVERNMENT: Bell
    TECHNOLOGY: Octopus
    UNITS: JT
    WONDERS: EnochF

    OTHER: JT

    P.S. How do I make the e-mail addresses "clickable"? Can somebody please tell me how to do that? Thanks.
    I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

    "Yin": Your friendly, neighborhood negative cosmic force.

  • #2
    A good explanation of the UBB "email" code is given here:

    apolyton.net/forums/ubbcode.html

    Basically, just surround an e-mail address with the "email" code like this:

    [emale]tfs99@sirius.com[/emale]

    Only spell "email" correctly (no dash either)!

    SMC3 n ... Ted S.

    Comment


    • #3
      Thanks Ted! I guess I'd better start learning some of that code after all...
      I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

      "Yin": Your friendly, neighborhood negative cosmic force.

      Comment


      • #4
        Yep, it's pretty fun. You can also do things with text, like this:

        <font color="blue" size="+7" face="Impact">Yin26</font>

        Or make it blink:

        <blink>YoYoYoHey</blink>
        -Civ3 Thread Master of OTHER and UNITS.
        "We get the paperwork, you get the game!"

        Comment


        • #5
          Just one more example post:

          <blink><font color="yellow" size="+5" face="Mushu">I love this.<font></blink>
          -Civ3 Thread Master of OTHER and UNITS.
          "We get the paperwork, you get the game!"

          Comment


          • #6
            Oh my! HTML is on too! Golly, gee whizzikers.

            SMC3 n ... Ted S.

            Comment


            • #7
              HTML is very powerful. But, with great power comes great responsibility. It is possible to mangle a thread with improper use of HTML.

              Keep in mind you should:
              <ul>[*]be careful[*]be tasteful[*]avoid annoying HTML features like, oh I don't know... blink? [/list]


              [This message has been edited by the Octopus (edited May 19, 1999).]
              "Can you debate an issue without distorting my statements and the english language?"
              -- berzerker, August 12, 1999 04:17 AM, EDT, in Libertarianism and Coercion

              Comment


              • #8
                Please do not use html. UBB Code is fine for everything you actually need...

                ------------------
                Markos, Apolyton Civilization Site

                Comment


                • #9
                  Although not an absolute necessity, HTML has certainly made my Launch Pad Topic much tidier. <A HREF="http://apolyton.net/forums/Forum28/HTML/000016.html">Check it out</A> MarkG and I think you'll agree!

                  SMC3 n ... Ted S.

                  Comment


                  • #10
                    OVERALL ORGANIZATION: yin26: namk26@hotmail.com

                    AI: Mindlace: mindlace@majordomo.net
                    CHEATS: Ming: [???]
                    COMBAT: Redleg: redleg@oz-online.net

                    ECONOMICS/TRADE: Pythagoras: mrpythagras@earthlink.net
                    DIPLOMACY: Jeje: jerri@iki.fi

                    DIPLOMACY: CrayonX: [???]
                    GRAPHICS: Evil Conquerer: alphac@flashmail.com
                    INTERFACE: Shining1: ejg27@student.canterbury.ac.nz
                    INTERFACE: Frank Moore: frankjmoore@hotmail.com
                    MOVEMENT: don Don: dewvr@mindspring.com
                    MULTIPLAYER: tfs99: tfs99@sirius.com
                    MULTIPLAYER: DanS: dschmelzer@hotmail.com
                    SCENARIO/MAP EDITOR: tfs99: tfs99@sirius.com
                    SOCIAL ENGINEERING/GOVERNMENT: Bell: greatoz@umit.maine.edu
                    TECHNOLOGY: Octopus: king_ghidrah@hotmail.com
                    UNITS: JT [???]
                    UNITS: Singularity [???]
                    WONDERS: EnochF: kes5149@is.nyu.edu

                    OTHER: JT [???]
                    __________

                    O.K. I hoped that e-mail coding worked!

                    JT, Singularity, Ming and CrayonX: Could you please note your email addresses here? Thanks.


                    I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                    "Yin": Your friendly, neighborhood negative cosmic force.

                    Comment


                    • #11
                      OVERALL ORGANIZATION: yin26: namk26@hotmail.com

                      AI: Mindlace: mindlace@majordomo.net
                      CHEATS: Ming: [???]
                      COMBAT: Redleg: redleg@oz-online.net
                      ECONOMICS/TRADE: Pythagoras: mrpythagras@earthlink.net
                      DIPLOMACY: Jeje: jerri@iki.fi
                      DIPLOMACY: CrayonX: [???]
                      GRAPHICS: Evil Conquerer: alphac@flashmail.com
                      INTERFACE: Shining1: ejg27@student.canterbury.ac.nz
                      INTERFACE: Frank Moore: frankjmoore@hotmail.com
                      MOVEMENT: don Don: dewvr@mindspring.com
                      MULTIPLAYER: tfs99: tfs99@sirius.com
                      MULTIPLAYER: DanS: dschmelzer@hotmail.com
                      RELIGION: tatuahpo@pelu.jns.fi
                      SCENARIO/MAP EDITOR: tfs99: tfs99@sirius.com
                      SOCIAL ENGINEERING/GOVERNMENT: Bell: greatoz@umit.maine.edu
                      TECHNOLOGY: Octopus: king_ghidrah@hotmail.com
                      UNITS: JT [???]
                      UNITS: Singularity [???]
                      WONDERS: EnochF: kes5149@is.nyu.edu

                      OTHER: JT [???]
                      __________

                      Still need e-mail addresses from:

                      JT
                      Singularity
                      CrayonX
                      Ming




                      [This message has been edited by yin26 (edited May 20, 1999).]
                      I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                      "Yin": Your friendly, neighborhood negative cosmic force.

                      Comment


                      • #12
                        Victory!

                        By the way, do I have to enter the codes in again each time I cut and paste?
                        I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                        "Yin": Your friendly, neighborhood negative cosmic force.

                        Comment


                        • #13
                          Yes.
                          -Civ3 Thread Master of OTHER and UNITS.
                          "We get the paperwork, you get the game!"

                          Comment


                          • #14
                            Ted: That's awesome work! ( ).

                            JT:
                            I've been on these boards for a long time and I still don't know what to think when it comes to you -- FrantzX, December 21, 2001

                            "Yin": Your friendly, neighborhood negative cosmic force.

                            Comment


                            • #15
                              Yin, you can edit an old post by clicking on the rightmost icon right above your message.

                              How come the (arguably) most important AI thread hasn't been moved to the new forum yet? I want to be a co-master if there is no objections.
                              The radical invents the views. When he has worn them out the conservative adopts them.
                              - Mark Twain

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