Originally posted by Nakar Gabab
I've never seen Bismarck so happy, friendly, and open. I guess it's true what they say about the enemy of my enemy...
I've never seen Bismarck so happy, friendly, and open. I guess it's true what they say about the enemy of my enemy...
At least the characters in Civ II are fairly predictable. I still laugh about having to deal with Ghandi in Civ I. Occasionally, he would go berserk and start behaving like Hitler.
), I have no idea if the AI "remembers" its enemies and alters its future behavior because of this memory. But I do know that each civ (including the human's) "remembers" prior enemies and may classify some as "traditional enemies" -- such traditional enemies apparently enhance the happiness effects your people experience with a new war involving the enemy and/or slow the accumulation of war weariness relating to such wars. Whether the "traditional enemy" effect also alters AI decision making . . . ???
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(As if the purpose of an alliance is to weaken both your enemy and ally whilst strengthening your own civ.)
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