Size-wise, that is. 
At the beginning of the game, I nearly always boost my cities up to around size 5 to turn them into über production centers, then hover them between size 3 and 4 building Settlers. This is mainly with MP games though, since the AI will suck up all good land within sight and pound you into dirt later if you don't expand quickly.
What does everyone else prefer?

At the beginning of the game, I nearly always boost my cities up to around size 5 to turn them into über production centers, then hover them between size 3 and 4 building Settlers. This is mainly with MP games though, since the AI will suck up all good land within sight and pound you into dirt later if you don't expand quickly.
What does everyone else prefer?
). Usually there is not enough space for every city to reach size 20, so decisions must be made, obviously. Typically these decisions simplify to : "Should this city grow larger than size 12 ?", and more often that not, the answer turns out to be "no" for coastal cities and "yes" for inland citites. This is partly because I want to have some production in coastal cities also, but most important it's a consequence of my playing style (small maps, tight city spacing, etc.)

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