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The Next AU Game?

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  • #16
    The difference in free tech probabilities is tied to which version a game is created under rather than to which it is being played under at the time?

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    • #17
      I'm not sure, but I assume the worst.

      If I'm wrong, then everything is as it should be...


      Dominae
      And her eyes have all the seeming of a demon's that is dreaming...

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      • #18
        Important!

        Please let me know if you plan to play the OCC AU course under stock Civ 1.29 rules. I messed up the file I was working on and now its only Play the World compatible. If someone speaks up soon, I will make another one. So speak up (soon!).


        Dominae
        And her eyes have all the seeming of a demon's that is dreaming...

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        • #19
          Speaking Up

          I am playing Stock civ 1.29f...

          Thanks Dom

          Pent

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          • #20
            1.29f

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            • #21
              Originally posted by Dominae

              The only problem with this is that I can only make the game PTW 1.14 compatible instead of 1.21 (the stock Civ3 version should be okay), which means the Scientific trait will not be boosted for anyone. But this is no a major problem, as people have beaten OCC before 1.21. Plus, it puts the stock Civ3 players on more of an even footing with the PTW players (who get many additional OCC treats, like the Stock Exchange).


              Dominae
              Couldn't whoever makes the scenario file add buildings with the appropriate names and effects to the stock Civ3 version?

              That way we would be playing more similar identical games. New civs, radar towers, and thelike would not be in, but the buildings wouldn't be hard.

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              • #22
                As I am slowly teaching myself the Arts of War in Civ (and becoming better at it, I hope), I would like to see either the "total war" or "constant war" AU as suggested by I forget who earlier.
                You can't fight in here! This is the WAR room!

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                • #23
                  Apologies if this is an idea that has been done before but how about a militaristic game and always war?

                  Pangaea or continents, any militaristic civ, only governments that exert martial law (despotism/monarchy/communism) allowed and you must always be at war with at least one other civ.

                  I would particularly like to try the Mongols to investigate whether the Keshik warrants any changes.

                  The main points of the game would firstly be to look at how to balance constant aggression with avoiding having all the AI's gang up on you - the balance between diplomacy and war - and secondly how well a civ can be built and sustained without the more commercial and less corrupt forms of government - can the game be won without ANY use of republic or democracy.

                  I generally rely on a fair amount of warmongering with periods of "advanced" government in between so it would be interesting to do the whole game without the peaceful bits.
                  Never give an AI an even break.

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                  • #24
                    This sounds like fun to me... just make sure to throw China in there and I'll be a happy camper.
                    You can't fight in here! This is the WAR room!

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                    • #25
                      Hi everybody...

                      Maybe something where you never leave despotism?

                      BigD
                      Holy Cow!!! BigDork's Back!

                      BigDork's Poll of the Day over at MZO. What Spam Will It Be Today?

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                      • #26
                        BigD...

                        What would you learn out of this game? That Despotism is a bad government and we should change ASAP? Most of us already know this and I don't think it would bring us much...
                        Get your science News at Konquest Online!

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                        • #27
                          Kon...

                          True, but it would be a challenge.

                          BigD
                          Holy Cow!!! BigDork's Back!

                          BigDork's Poll of the Day over at MZO. What Spam Will It Be Today?

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                          • #28
                            I have to agree...
                            Get your science News at Konquest Online!

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                            • #29
                              A painful challenge, though.

                              -Arrian
                              grog want tank...Grog Want Tank... GROG WANT TANK!

                              The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.

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                              • #30
                                It would be cool to have a game where the player starts with democracy and communism and has to DOWNGRADE as they go along, to republic and monarchy, and eventually to despotism.

                                And if the player started with MA, etc., but had to "upgrade" to pikemen and swordsmen later...
                                You can't fight in here! This is the WAR room!

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