I usually go for Republic and stick with that until late medieval. Then I switch to Democracy and build during the early Industrial. Once I have Universal Suffrage and police stations I can usually manage to stay in Democracy for the late game even if fighting some wars.
Announcement
Collapse
No announcement yet.
A government question
Collapse
X
-
"Got the rock from Detroit, soul from Motown"
- Kid Rock "American Badass"
-
Another Question...
Thank you for the nice posts. While reading them, I remembered to my latest game, where something happened, for what I have no explanation:
I was playing France on Regent. I think I was in Republic. An opponent civ declared war on me and I thought I am going to have problems with disorders. But, the opposite thing heappened. I checked my cities, and there were more content faces and less unhappy. How can this be??? In some cities they began to celebrate WLTKD. Has anybody explanation for this?
I didn't wantet to have a long lasted war. I wasn't really prepared and I had another plans. So I signed a peace very quickly (but without giving anything extra). And at the moment, when I signed the peace, there was a civil disorder in most of my citites.
Do the France doesn't like peace, or what? Please post any explanations!!!!
cumi
Comment
-
When in Republic or Democracy, if your civ is attacked by another, there is a brief period of "rally 'round the flag" when actually get a happiness boost. It doesn't last long, though.
If you make peace, you revert back to "normal" happiness levels.
-Arriangrog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
Comment
-
From Civilization Fanatics' Forums > CIVILIZATION III > Civ3 - Creation & Customization > Suggested EXISTING rule edits to improve realism or gameplay
I know I'm not the only one disturbed by the fact that you can build tanks 1450 AD, and other things like that. I think that this is largely because EVERY civ becomes a republic at the end of the ancient era. Is this realistic? If you don't count the republic of Rome, which don't compare to a modern republic, IMO, did any country become a republic earlier than the late middle ages?
As this is rethorical questions, my answer is: No! The middle ages is the "Age of Kingdoms". Monarchies all around.
So my solution to this was to move The Republic to the place of Democracy in the late middle ages, and move Democracy to the start of the industrial era. As everyone has monarchy, research is slower, and you push the tanks back a couple of hundred years. You might say this makes a more linear game, but, if you play the builder style, as I do, then the game already is linear, as in the ordinary game, everyone goes republic.
For myself, I put it as a third optional advance after Nationalism.
Comment
-
I think a big part of this depends on what sort of game you set up. I always play huge worlds with lots of land, and even medium-sized civs in that setting have absolutely crippling corruption in anything but the more advanced forms of government -- even Republic is tough to play if you use the AU mod (I use elements of it, including a bump of Republic corruption). Playing a huge map, it's simply impossible to be successful staying in Despotism any longer than absolutely necessary because cities more than two or three places removed from your capital produce nothing even with a courthouse. With smaller maps, staying in Despotism longer becomes a more viable strategy, I think.Better living through tyranny
Comment
-
Unless I'm religious, it's Republic ASAP, then Democracy when I'm not in a wonder race.
With Religious civs, it's Monarchy or Republic the turn I get it, then democracy the turn I get it. If I discover monarchy before republic, I'll switch to Repulbic when I discover it.
Comment
-
I play huge maps... I REX, switch to Monarchy, build wonders/basic improvements/conquer, and then head for Democracy. I might put off democracy if I'm dominating the world and busy crushing my foes, but basically, it's depositism for REXing, Monarchy for expanding and growing, and Democracy for continuing growth and reaping the rewards!
I never screw around with Republic... I find it completely crippling.
Then again, I play regent level, and most of the homeys who play Monarch or higher seem to think highly of Republic.You can't fight in here! This is the WAR room!
Comment
-
Here is another government question.
The PTW manual gives a "prefered" and "shunned" government for all the new civs. Is this just the game designers recommended view of how to handle these civs, or...
Do civs get a special bonus for using their prefered government?
Do civs get penalized for using their shunned government?
Comment
-
It only matters diplomatically.
Say you're using republic. You meet a civ that has republic as their "shunned" government. Their attitude is lower towards you (probably will start out annoyed) because of your government.
The AI has absolutely no worries about using shunned governments, however, so that civ that is annoyed at you for being a republic is probably also a republic.
Which is a good thing, because if civs stuck to their preferred governments, the AI would do even worse.
-Arriangrog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
Comment
Comment