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Ducki went Regent... How'm I doin'?

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  • #91
    hmm, were are treadjacking arn't we .

    For The first salpeter they got low 50's IIRC.

    I was able to get a few german cities, but was really unlucky.
    Went full blooded for Berlin (Sun Tsu&Smith), last defender was down to 2 HP, helas no more cavalry--> India stole it the next turn.(Couldn't wait for reinforcements since both India and China at it's gaits)

    Got steampower, and yes, you've guessed it, no coal in my territory

    The germans were allmost beaten, so there was a race for it's last cities, and again had 1 attacker too few (this city did have coal)

    The last german was really fun: I still have not had my golden age, so I tried to force it.
    I placed a cavalry before it's city with 2 bowman (UU) a tile behind them. It worker like a peach .
    A longbowmen came out of the city and attackt my cavalry (it's kind strange rooting for the enemy, but that's what I was doing ), yes the longbowman won!!! with 2hp left. This was it, my golden age was to arrive.
    Except , when the germans had finished, right of the blue, a Chinese cavalry saw him, and thought, hmm, what's he doing there. Better get rid of him!!!!!aaaaaaargh.
    Should I mention that when it was my turn, I came, yes, 1 unit short of taking the last german city

    Current state: I still can't get any paying GPT deals going, so I 'm falling behind (alot )
    I do have 1rubber (no kidding) on the very outskirts of my realm, so I better protect it well
    Signd an mpp with India (need some protection)
    China has gone to war with Persia.
    I'm waiting to see what happens.

    oh yes, Iron had 'jumped' into german hands, and I was not to far out, hmm, just close enough infact , So I got Iron too

    if want to see this save too, ask and thy shallt receive
    Attached Files
    Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
    Then why call him God? - Epicurus

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    • #92
      I still say that China looks very scary. If they elect to become beligerent, it could get rough. It would depend on you MPP partner, often the AI just sits on its hands and does not help much. That is why I like to have my mpp partners land between me and the atacker. Now they have to fight as the troops are going through their lands. You pick up any luxs?

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      • #93
        I don't mind the threadjack at all.
        It's good to see other people's situations, especially now that we're 5 pages into my screenshot-heavy, self-centered thread.

        If there's stuff to be learned, keep it coming, even if it's not "my" game.
        "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

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        • #94
          ducki you getting anywhere. Did you run into the hangs I saw? I was wanting to see the outcome as it looked promising. Did almost no damage on their turn and India had declared, so chinas turn was over. Likely could have taken that close city and cut off much chance of china getting at those cities you had on the land mass. So al fights would have taken place in their cities.

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          • #95
            I haven't gotten back to it, but I think I'll go beat up on India and see how things turn out.

            Or I might go try a game as a non-industrious civ - though I almost always quit those very early. Warrior-Warrior-Settler just doesn't work as a "rule" for me on those.

            As Industrious, I can pop out 3 or 4 cities before deciding I _have_ to have a new worker. With non-Industrious, I feel like I'm terribly behind by the time I get Iron+Horses hooked up.

            /sigh

            I'll keep ya posted, though.
            "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

            Comment


            • #96
              Oh, and badams52 asked "What victory condition are you hoping for?"

              Well, I really didn't plan on victory.
              It's my first Regent game and all I really wanted to do what "finish the game" for a change.

              I probably should have had a single goal, but this was more of an exploratory/experimental game at a new difficulty.

              I fully expected the AI to trounce me but it's been rather close - so close that the tedium is trouncing me for the AI.

              "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

              Comment


              • #97
                Originally posted by vmxa1
                I still say that China looks very scary. If they elect to become beligerent, it could get rough. It would depend on you MPP partner, often the AI just sits on its hands and does not help much. That is why I like to have my mpp partners land between me and the atacker. Now they have to fight as the troops are going through their lands. You pick up any luxs?
                China is scary , and I agree with you on the MPP partner.
                That's why I went for India (my left and south of China), that'is the best I can do.
                IF china decides it's time to wipe me, they will be in for a tough time though.
                They will have problems with their logistics, the part between china and me has not been full RR, this could just give ma an edge.
                I'm producing infantry at the moment, I stopped trading for saltpeter (I'm not planning any offence anyway, too difficult cavalry versus infantry on deity ) and I'm waiting for tanks (i've I get oil )
                then I'm gonna create some kind of WW, all against china. I was thinking of joining china against persia, but that will make china even stronger with only 2 opponents left.
                So i'm gonna let them do the hard work and try to steel some cities

                And no, no more lux (and my trade is going down to off)cousre (less partners )
                Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                Then why call him God? - Epicurus

                Comment


                • #98
                  K. So I got ready, signed an MPP with China, Upgraded all my tanks to MA and went to war with India.

                  Oh the humanity.

                  India had a lot of bombers. And used them. Anywhere I didn't have a fighter got bombed.

                  And they must have subs too, because my battleships keep losing HPs mysteriously.

                  I took two towns on a peninsula on their own, plus that little two-tile island near Thebes, but I had to sue for peace ASAP, as WW got so bad, even my two "best" cities started rioting!

                  The war lasted about 20 turns, I guess.

                  Or maybe it just felt like it.

                  Got a leader out of the deal so I can rush a SS part once I get him home and after I get the Apollo Program built. Actually, I'll probably have it built before he can make it home.


                  How do I move a Cruise Missile(?) overseas?

                  Very tedious war, but the AI definitely didn't behave "stupidly". Semi-predictable, but not stupid.
                  "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

                  Comment


                  • #99
                    One thing I question is the AI always seems to know where the fighters are and usually avoids them. Use the lux slider or specialist to keep WW down. I have never done it, but I understand that cruise missiles can be loaded on transports, I don't use them.

                    Comment


                    • Oh, if I was willing to spend the money, I could probably find out where he has fighters and bomb elsewhere as well. As it is, I have enough workers to fix whatever he messes up in a single turn anyway, plus, the two towns I captured on the mainland had 4 or 5 bombers total and a transport or two.

                      The island had a transport and an ironclad, IIRC, so I did hurt him a bit.

                      It's just awfully tedious having to move and keep together that many units with varying movement costs while keeping up the supply/reinforcement chain.


                      I feel pretty assured of victory, especially if I decide to use my nukes, so I started a new game as France ("We are from France" - Coneheads) and the map generator really had some fun.

                      It's a great new map, very interesting, and challenging since there are many inlets and peninsulas(peninsulae? peninsuli?) so it's tough to get any sort of standard/uniform city spacing arrangement. And I'm sandwiched on an isthmus between Germany(NW), Russia(NE) and England(SE). Much more challenging than this Egypt game, especially with Warmonger Kathy next door and Backstabber Bismarck behind with room to grow.


                      At any rate, thanks for all the help and anyone that wants to try an interesting/challenging Regent map as France, lemme know and I'll post it. (Continuing comments on newbie/lowbie strategy welcome.)
                      "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

                      Comment


                      • ok, things are starting to look up .
                        At the moments it's one big WW without anyone making any real progress.
                        But I have managed to improve my situation somewhat.
                        Got an extra lux, 2 oil, and 1 extra coil and iron.
                        The chinese have built hover and are still a long way away tech wise(about 7 or 8), but they been put on the defensive. I gonna participate the moment I get tanks (I did kill an army (4tanks) and a GL).
                        The Indians are starting to crumble though (not a good thing, yet)

                        oh yea, I finaly managed to get my golden age started

                        Great game btw, best one so far
                        Attached Files
                        Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
                        Then why call him God? - Epicurus

                        Comment


                        • I looked at it using PTW and some of the tech reflected the new features in PTW, butr not the units. strange. At least you have everyone going after China for the time being.

                          Comment


                          • Originally posted by ducki
                            K. So I got ready, signed an MPP with China, Upgraded all my tanks to MA and went to war with India.

                            Oh the humanity.

                            India had a lot of bombers. And used them. Anywhere I didn't have a fighter got bombed.

                            And they must have subs too, because my battleships keep losing HPs mysteriously.

                            I took two towns on a peninsula on their own, plus that little two-tile island near Thebes, but I had to sue for peace ASAP, as WW got so bad, even my two "best" cities started rioting!

                            Got a leader out of the deal so I can rush a SS part once I get him home and after I get the Apollo Program built. Actually, I'll probably have it built before he can make it home.

                            How do I move a Cruise Missile(?) overseas?

                            Very tedious war, but the AI definitely didn't behave "stupidly". Semi-predictable, but not stupid.
                            As vmxa1 was saying, and correctly I might add, the luxury slider becomes the essential ingredient to make your (democratic) cities happy. Another good tip is to make your opponent declare war on you. Your people will be more sympathetic to your war and take longer to become unhappy. Since you're Egypt (Religious Civ), why not switch to Monarchy during the war to kill WW when it gets too tough to manage?

                            To stop the bombers, I usually keep 2 jet fighters/city on air superiority. That'll keep India from bombing for long.

                            It's good for your navy to have subs out there with your battleships and destroyers. AEGIS cruisers are another good deterent. That way you can always see the enemy subs and not accidently run over them or have them attack you while you're not expecting it.

                            ah, so you like to have the game in hand, then start a new one. I can respect that. Many a time I get bored just waiting for the win myself.
                            badams

                            Comment


                            • Ok, so what are some ways to "force" the AI to declare war on you without you being technically the instigator?

                              For example, troops in his land - if he demands I move and I don't, isn't my action an implicit declaration of war, so I'm the one "responsible" for it, as far as War Weariness and Reputation and broken Trade Deals?
                              "Just once, do me a favor, don't play Gray, don't even play Dark... I want to see Center-of-a-Black-Hole Side!!! " - Theseus nee rpodos

                              Comment


                              • Not implicit... in choosing not to move, you must declare war, so it's explicit.

                                Check the WW thread, which lays out all the 'honorable' ways to get into a war.
                                The greatest delight for man is to inflict defeat on his enemies, to drive them before him, to see those dear to them with their faces bathed in tears, to bestride their horses, to crush in his arms their daughters and wives.

                                Duas uncias in puncta mortalis est.

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