Sorry if this issue has been discussed - I've just recently returned to Apolyton after a while. I'm playing a game as the Persians. I'm currently a Republic, and I'm wondering if there is any point to switching to Democracy. As far as I can tell, the pros are faster workers, less corruption, and immunity to propaganda, while the cons are more war weariness, and of course, having to go through a period of anarchy to get to Democracy.
Examining the pros, I don't see much real benefit. Since I'm Industrious, my workers are already faster than most. And I've already mined and irrigated everywhere, and built a complete rail network including just about every mined and irrigated square. So the only tasks left for my workers the rest of the game will be cleaning pollution, building roads/rails towards my next conquest, and improving the terrain around cities that I conquer. None of these tasks are too demanding, so having even faster workers won't be that big a benefit.
As for the reduced corruption, I'm not seeing much corruption anywhere given the overall lessening of corruption in 1.21. I losing 77 commerce out of 829 total right now, which is really not very much. Lost production is similarly low. Granted the corruption will get worse as I conquer more cities further from my Palace and FP, but it's still not likely to become a major problem.
The propaganda immunity is a benefit, but AI propaganda is not a real serious threat.
So overall, I don't see the benefits outweighing the costs of increased war weariness and an anarchy period during the switch.
Does anyone see anything else I should be taking into account in this analysis? I think my analysis holds true for any Industrious civ under version 1.21, since the worker benefits and the corruption benefits just aren't that important under those conditions. Comments?
Examining the pros, I don't see much real benefit. Since I'm Industrious, my workers are already faster than most. And I've already mined and irrigated everywhere, and built a complete rail network including just about every mined and irrigated square. So the only tasks left for my workers the rest of the game will be cleaning pollution, building roads/rails towards my next conquest, and improving the terrain around cities that I conquer. None of these tasks are too demanding, so having even faster workers won't be that big a benefit.
As for the reduced corruption, I'm not seeing much corruption anywhere given the overall lessening of corruption in 1.21. I losing 77 commerce out of 829 total right now, which is really not very much. Lost production is similarly low. Granted the corruption will get worse as I conquer more cities further from my Palace and FP, but it's still not likely to become a major problem.
The propaganda immunity is a benefit, but AI propaganda is not a real serious threat.
So overall, I don't see the benefits outweighing the costs of increased war weariness and an anarchy period during the switch.
Does anyone see anything else I should be taking into account in this analysis? I think my analysis holds true for any Industrious civ under version 1.21, since the worker benefits and the corruption benefits just aren't that important under those conditions. Comments?
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