True, there are many ways to skin a cat. I tried to win a game with marines and infantry, no mobile units at all. Swordsmen, longbowmen, riflemen, marines, I used them all. I used artillery. I didn't use mounted units at all, not even tanks.
I had fun. It was weak, but it was fun. I think mounted units are still very strong compared to what is supposed to be the main component of an attack. The little guys.
I had fun. It was weak, but it was fun. I think mounted units are still very strong compared to what is supposed to be the main component of an attack. The little guys.
). A goodie hut popped a settler smack dab in the choke point to France so I decided to wall them off and save them for later. A few turns later, Moscow is mine (buh-bye). Sack an Indian city, sue for peace to steal all their tech, all their gold and one of their two remaining cities (in another choke point). I got a GL out of the deal and built the pyramids. The French don't offer enough incentive to me to give them contact with the Indians, so I capture Delhi and wave goodbye. Shift all but minimal defensive troops over to the France chokepoint (which has iron, which the French thoughtfully taught me how to use even though they have none themselves) and convert them all to swords. Take all the cultured French cities, sue for peace, all their tech and cash. A GL gives me my FP in the heart of France. Wait a few turns for the inevitable settler border violation, and steamroll them into oblivion. The largest landmass is mine by 350 AD. Use the last GL I'll get for a while to build the Lightbouse and start looking for the rest of the world.
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