I can't see a starting location penalty for the human, and I have seen AI capitals in hill and jungle areas, with just a few grassy tiles and no bonus resources.
Sure the starting location does matter. I had several starts with only desert and coast around. Time for a laugh and a ctrl-shift-q. But you have no need to be very picky. All you need for a start position are 2 shielded grassland tiles. Don't compare the expansion speed too quick, in till 2000..1500BC the AI sure has a lead, but that's the point, where your geometric progression starts to work. The AI meanwhile builds useful stuff like Temples, Pyramids and Oracles in it's productive cities. Let it. You don't need this stuff (yet). Build settlers, and keep your cities size 1-3. About 1000BC you break even, and 10AD you're the biggest fish, given you succeeded to keep peace. At this time, the territory quality should have been middled out.
Sure the starting location does matter. I had several starts with only desert and coast around. Time for a laugh and a ctrl-shift-q. But you have no need to be very picky. All you need for a start position are 2 shielded grassland tiles. Don't compare the expansion speed too quick, in till 2000..1500BC the AI sure has a lead, but that's the point, where your geometric progression starts to work. The AI meanwhile builds useful stuff like Temples, Pyramids and Oracles in it's productive cities. Let it. You don't need this stuff (yet). Build settlers, and keep your cities size 1-3. About 1000BC you break even, and 10AD you're the biggest fish, given you succeeded to keep peace. At this time, the territory quality should have been middled out.
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