I've been playing at the popular Monarch level - standard everything, space race - but my last two games in particular have made me wonder about moving on to Emperor.
I first played the Aztecs to test their early warmongering ability on 1.17, started in a central location, and steadily destroyed the Egyptians (JW's), Americans (knights) and Iroquois (cavalry) on my continent (maybe half the total land mass). I stayed close in tech through the Middle Ages, and pulled ahead in the Industrial Age, finally launching in 1840.
In my next game I used the Babylonians, starting at the bottom of a continent (1/3 total land mass) shared only with the centrally-located Persians. For the first time I kept my science bar at 10% and saved gold while conquering the Persians: three wars, all with my Bowmen. I then just about caught up in tech with my hoarded gold. After this I went builder as usual, fought not one war the rest of the game, and launched in 1820.
What I find disconcerting is that just about every strategy I try works, and what I don't do, doesn't matter. I don't despot-rush. I usually build only one wonder (happiness) until the industrial age. I have just about quit building ships, as workers are a free way to counter most naval-inflicted damage. I also all but ignore airpower, with a few exceptions. I leave many cities undefended, and no longer upgrade my early defenders, as my up-to-date contemporary units (ancient UU's, sometimes knights, cavalry, tanks) take care of any invaders. And of course, all my wars are basically rushes with the minimum number of those offensive units. They work well enough that I can't remember my last meaningful modern-era war.
It's like Civ 2, just simpler... but that's not my point. It's that I don't play particularly well, certainly don't micro-manage the way some players here do, and still win every game. (I've lost one war total: two cities my bowmen couldn't defend against elephants.) Monarch only forces me to struggle in the early- and mid-game, and then only if I had a very bad starting location. I'll probably try Domination, or devote myself for a while longer to launching a lot earlier than 1820, but this only reminds me that I'm playing against myself. Again, too much like Civ 2.
Which leads me to Emperor. I haven't played it because most threads indicate that the strategies involved are even more constricted than those for Monarch. Monarch may be too easy, but that allows me to play with slightly different strategies. My question is: do players find Emperor offers a similar number of strategies? And if not, does the challenge make up for it?
Thanks in advance for considering this.
I first played the Aztecs to test their early warmongering ability on 1.17, started in a central location, and steadily destroyed the Egyptians (JW's), Americans (knights) and Iroquois (cavalry) on my continent (maybe half the total land mass). I stayed close in tech through the Middle Ages, and pulled ahead in the Industrial Age, finally launching in 1840.
In my next game I used the Babylonians, starting at the bottom of a continent (1/3 total land mass) shared only with the centrally-located Persians. For the first time I kept my science bar at 10% and saved gold while conquering the Persians: three wars, all with my Bowmen. I then just about caught up in tech with my hoarded gold. After this I went builder as usual, fought not one war the rest of the game, and launched in 1820.
What I find disconcerting is that just about every strategy I try works, and what I don't do, doesn't matter. I don't despot-rush. I usually build only one wonder (happiness) until the industrial age. I have just about quit building ships, as workers are a free way to counter most naval-inflicted damage. I also all but ignore airpower, with a few exceptions. I leave many cities undefended, and no longer upgrade my early defenders, as my up-to-date contemporary units (ancient UU's, sometimes knights, cavalry, tanks) take care of any invaders. And of course, all my wars are basically rushes with the minimum number of those offensive units. They work well enough that I can't remember my last meaningful modern-era war.
It's like Civ 2, just simpler... but that's not my point. It's that I don't play particularly well, certainly don't micro-manage the way some players here do, and still win every game. (I've lost one war total: two cities my bowmen couldn't defend against elephants.) Monarch only forces me to struggle in the early- and mid-game, and then only if I had a very bad starting location. I'll probably try Domination, or devote myself for a while longer to launching a lot earlier than 1820, but this only reminds me that I'm playing against myself. Again, too much like Civ 2.
Which leads me to Emperor. I haven't played it because most threads indicate that the strategies involved are even more constricted than those for Monarch. Monarch may be too easy, but that allows me to play with slightly different strategies. My question is: do players find Emperor offers a similar number of strategies? And if not, does the challenge make up for it?
Thanks in advance for considering this.
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