For something akin to the warrior -> legionary or warrior -> immortal upgrade 'n kill, go with Japan and punch out a bunch of chariots. Upgrade to horsemen and watch civilizations disappear before your eyes.
My most recent game as Japan was a blast (Monarch, Normal, Continents, 8 civs). I built 5 cities, connected them up, built temples & barracks, and then started on chariots. I upgraded when I had 10-15 of them, and hit China. It didn't take long. Almost no casualties and a Great Leader, who became the Pyramids. Then I proceeded onward to India. I left them with two cities on a nearby island, gaining two more Great Leaders (Great Library/Forbidden Palace). Then I turned on France. I left them with 1 island city, while gaining my fourth ancient era Great Leader (Sistine Chapel). This game got silly. I ended up destroying Zululand (small island... but they had wines) and finishing off India and France. I made contact with Persia and Germany (who had destroyed England) to find that I was roughly a full age ahead (this may have had to do with the AI's bizarre decision to ignore Literature until after they had Education!). It is now the 18th century, I've had a brief war with Germany (which secured me 2 more luxuries and a Great Leader, who made an army) and have nealry destroyed Persia (which gained me the 8th luxury, spices). I'm now trying to avoid the Domination limit to see how high I can pump the score. I will most likely win via culture before I can build the SS.
It's funny. This game made Monarch as the Japanese look pretty easy. But I got lucky. First, I restarted until I had a decent starting spot (2 cows on river). Second, even for a militaristic civ, 4 leaders out of 3 early wars is pretty damn lucky. Third, Zululand and Persia were both stuck on small islands. Still, Japan makes a really effective early warmonger civ. Especially with cultural linking on.
-Arrian
My most recent game as Japan was a blast (Monarch, Normal, Continents, 8 civs). I built 5 cities, connected them up, built temples & barracks, and then started on chariots. I upgraded when I had 10-15 of them, and hit China. It didn't take long. Almost no casualties and a Great Leader, who became the Pyramids. Then I proceeded onward to India. I left them with two cities on a nearby island, gaining two more Great Leaders (Great Library/Forbidden Palace). Then I turned on France. I left them with 1 island city, while gaining my fourth ancient era Great Leader (Sistine Chapel). This game got silly. I ended up destroying Zululand (small island... but they had wines) and finishing off India and France. I made contact with Persia and Germany (who had destroyed England) to find that I was roughly a full age ahead (this may have had to do with the AI's bizarre decision to ignore Literature until after they had Education!). It is now the 18th century, I've had a brief war with Germany (which secured me 2 more luxuries and a Great Leader, who made an army) and have nealry destroyed Persia (which gained me the 8th luxury, spices). I'm now trying to avoid the Domination limit to see how high I can pump the score. I will most likely win via culture before I can build the SS.
It's funny. This game made Monarch as the Japanese look pretty easy. But I got lucky. First, I restarted until I had a decent starting spot (2 cows on river). Second, even for a militaristic civ, 4 leaders out of 3 early wars is pretty damn lucky. Third, Zululand and Persia were both stuck on small islands. Still, Japan makes a really effective early warmonger civ. Especially with cultural linking on.
-Arrian
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