I think I know how it works.
Courthouse decreses distance factor for unhappines.
So, if city is just too much far away, it won't do anything.
Even reduced distance is too big.
Especialy for cities on other continents.
So proposal (for Firaxis, since they are only one capable of doing this) is this:
Record maximum effective ditance.
That's a distance after which all cities are corrupt.
It depends form government and number of cities.
Now,
make all cities more far away to be treated as they are at that effective distance.
So if you build Courthouse near such city, corhouse WILL MATTER since cities will have reduced distance below that effective maximum. Like they are all on same (maximum) distance form capitol.
In fact, all those cities will have some sort of "border" corruption.
I think it's somewere between 70% or more.
This way, city on other continent will matter if having Courthouse.
I hope that this will be implemented.
P.S.
I don't know how Communism corruption is calculated, but if avergae distance of all cities is used there should be no problem,
but if nothing depends from it, then to balance out Communim, corruption needs to be reduced in it.
P.P.S.
Making multiple Forbbiden Palaces, or moving exsiting one should be nice feature to implement too (interesting anti-corruption measure).
Courthouse decreses distance factor for unhappines.
So, if city is just too much far away, it won't do anything.
Even reduced distance is too big.
Especialy for cities on other continents.
So proposal (for Firaxis, since they are only one capable of doing this) is this:
Record maximum effective ditance.
That's a distance after which all cities are corrupt.
It depends form government and number of cities.
Now,
make all cities more far away to be treated as they are at that effective distance.
So if you build Courthouse near such city, corhouse WILL MATTER since cities will have reduced distance below that effective maximum. Like they are all on same (maximum) distance form capitol.
In fact, all those cities will have some sort of "border" corruption.
I think it's somewere between 70% or more.
This way, city on other continent will matter if having Courthouse.
I hope that this will be implemented.
P.S.
I don't know how Communism corruption is calculated, but if avergae distance of all cities is used there should be no problem,
but if nothing depends from it, then to balance out Communim, corruption needs to be reduced in it.
P.P.S.
Making multiple Forbbiden Palaces, or moving exsiting one should be nice feature to implement too (interesting anti-corruption measure).
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