The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I've just started playing CIV3 (was an avid CIV2 player) and was wondering how bad the effects are from pop rushing, i.e. how long does the unhappiness last and how many people are made unhappy?
20 turns per rush on one citizen each time. If you install the new 1.17f patch, then the unhappiness spreads to the remaining citizens, making the effect compounding. (1 rush = 1, 2 = 2, 3 = 3, etc. In the prior iteration, the citizen affected was specific, so he could be rushed out of existance or hit again (with no further affect).)
No matter where you go, there you are. - Buckaroo Banzai
"I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author
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