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Did Firaxis change the length of Anarchy in 1.17f?

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  • Did Firaxis change the length of Anarchy in 1.17f?

    I am playing as greece, but i am only going through one full turn of Anarchy after a revolution, so is this a bug or did firaxis change the anarchy time?

    has anyone else noticed this? if so could you please confirm it for me

    firaxis if you did change the anarchy time could you please state why?

    if they did change anarchy times what did they change it to? one turn for normal civs and instant change for religious civs or is it something else?

    which way do you like better?

  • #2
    Roman

    First anarchy > Republic, only lasted 2 or 3 turns.

    Current anarchy > Democracy... lasted 5 turns.

    I too would like to know if this has been adjusted.

    Salve
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    • #3
      Originally posted by notyoueither
      Roman

      First anarchy > Republic, only lasted 2 or 3 turns.

      Current anarchy > Democracy... lasted 5 turns.

      I too would like to know if this has been adjusted.

      Salve
      Maybe the more cities you have (or population or whatever), the longer it takes for a revolution to be achieved?

      Best solution: be a religious civ

      - Windwalker
      - Windwalker

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      • #4
        Playing as American, the period of anarchy changing from despot to monarch was 7 turns under the new patch.

        Seven turns is a long time. Given the fact that I fought almost constantly against Bab bowman, hoplites, jaguar warriors and the Mounted Warriors to 500 AD and still never got a leader has convinced me to play as Japanese next time.

        Heck, I bet I didn't get my veteran troops promoted more than 2% of their battles. Never had more than 10 elite units.

        Veeeerrrryyy frustrating. Can't get leader, corruption awful, 7 turn switch. Argh. I understand now why it is caused the Forbidden Palace. And relocating my regular palace

        jt

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        • #5
          jimmytrick, didn't know you really play civ3

          Could you please post your civ poem once again, I can't find the thread and fell off my chair laughing when first reading it.
          "Where I come from, we don't fraternize with the enemy - how about yourself?"
          Civ2 Military Advisor

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          • #6
            I think they shorten it. I was playing rome and I switched from Despot to republic in two turns after the patch. It used to take me up to five turns.

            I usually wait untill I have about 5 to 8 cities before I switch (or I run out of room and switch).
            I drink to one other, and may that other be he, to drink to another, and may that other be me!

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            • #7
              There is a possibility that there is a pattern here. This was found in Civ II after years of trying. There the turns of anarchy were directly related to when the revolution began as related to the next "Oedo year." (Oedo figured this out.) These years in that game were every four turns, different actual year numbers depending on the difficulty level. Perhaps we have something similar. Thus one time it's seven turns and another it is one depending on a formula unknown at this time. Religious societies always experience only one turn, a very powerful inducement to play one of these. n
              No matter where you go, there you are. - Buckaroo Banzai
              "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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              • #8
                First Anarchy in my first post-patch game lasted only 2 turns. I tried a little bit with it and it was always 2-3 turns. Level is Emperor.

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                • #9
                  Originally posted by Pius Popprasch
                  First Anarchy in my first post-patch game lasted only 2 turns. I tried a little bit with it and it was always 2-3 turns. Level is Emperor.
                  Shouldn't emperor be about 10 turn? After all, you want a challenge right? If I was playing that level I would want it that long, gives the AI a chance to crush you when you're weak.
                  I drink to one other, and may that other be he, to drink to another, and may that other be me!

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                  • #10
                    Post-patch I've had as low as 3 and as high as 7. Same as it ever was.
                    "When all else fails, a pigheaded refusal to look facts in the face will see us through." -- General Sir Anthony Cecil Hogmanay Melchett

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                    • #11
                      From what you are all saying, I think it's a random number between 1 and 7 now.

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                      • #12
                        I think it's a random number between 1 and 7 now
                        it's not a random number because i have changed governments three times all and each time i had one full turn of anarchy, and nothing more

                        the important thing is i maintained the same number of cities so i think the number of cities has something to do with it, and if you have the religious special ability or not

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                        • #13
                          Originally posted by korn469
                          it's not a random number because i have changed governments three times all and each time i had one full turn of anarchy, and nothing more
                          What civilization? And are you playing a mod?

                          Check the attributes for your chosen civilization. If it's religious and it's not meant to be, that's the problem.
                          None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?

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                          • #14
                            What civilization? And are you playing a mod
                            sorry i was still playing the same game

                            i'm greeks on a small map and i have 6 cities, on monarch
                            yes it's a mod but i didn't change any setting that refer to anarchy

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                            • #15
                              Originally posted by korn469


                              it's not a random number because i have changed governments three times all and each time i had one full turn of anarchy, and nothing more

                              the important thing is i maintained the same number of cities so i think the number of cities has something to do with it, and if you have the religious special ability or not
                              If you play a religious civ, anarchy always takes 1 turn.
                              - What's that?
                              - It's a cannon fuse.
                              - What's it for?
                              - It's for my cannon.

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