Hey,
I just discovered apolyton.net after a couple weeks of playing Civ3. After reading Velociryx's Guides, I'm still feeling rather overwhelmed by this game. So here's a rundown of questions that either I couldn't find an answer to or I'm still unclear over.
1) Do you have to decide what type of game you want to play beforehand, or can you play it by ear, and once you figure out the map and civs, then you can decide whether to conquer or some other method of victory?
2) I'm not sure how fast to expand at all. For instance, I was playing French, and I got up about 10 cities, several of which were an attempt to block several other civs from expanding. So I had a lot of 1 pop cities, roads connecting them all. But then Germany declared war on me, and I was woefully unprepared. So it seems like I either have to start building troops and sacrifice expansion or run the risk of war. Or is there a middle ground?
3) Under despotism, is it wise to always convert population to rush build? I was doing that to pump out settlers, which is why I always had 1 pop cities.
4) Do I need a warrior/spearman in every city, or just the ones that run a risk of being attacked?
5) When do I start building improvements rather than a constant flow of settlers/workers/military?
6) What are worker priorities? I know I read I should immediately build a road, especially on a bonus tile. And I also read a primary goal should be connecting cities. So should I be mining or irrigating at all at the start? Do I always do road, then mine/irrigate on any given tile? Also, am I right to assume it's worthless to start improving every tile in a city radius until the population is large enough to make use of it?
I have a ton more questions, but I'll save it for another time and for after I reread all the strategy guides again.
I just discovered apolyton.net after a couple weeks of playing Civ3. After reading Velociryx's Guides, I'm still feeling rather overwhelmed by this game. So here's a rundown of questions that either I couldn't find an answer to or I'm still unclear over.
1) Do you have to decide what type of game you want to play beforehand, or can you play it by ear, and once you figure out the map and civs, then you can decide whether to conquer or some other method of victory?
2) I'm not sure how fast to expand at all. For instance, I was playing French, and I got up about 10 cities, several of which were an attempt to block several other civs from expanding. So I had a lot of 1 pop cities, roads connecting them all. But then Germany declared war on me, and I was woefully unprepared. So it seems like I either have to start building troops and sacrifice expansion or run the risk of war. Or is there a middle ground?
3) Under despotism, is it wise to always convert population to rush build? I was doing that to pump out settlers, which is why I always had 1 pop cities.
4) Do I need a warrior/spearman in every city, or just the ones that run a risk of being attacked?
5) When do I start building improvements rather than a constant flow of settlers/workers/military?
6) What are worker priorities? I know I read I should immediately build a road, especially on a bonus tile. And I also read a primary goal should be connecting cities. So should I be mining or irrigating at all at the start? Do I always do road, then mine/irrigate on any given tile? Also, am I right to assume it's worthless to start improving every tile in a city radius until the population is large enough to make use of it?
I have a ton more questions, but I'll save it for another time and for after I reread all the strategy guides again.
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