Hello all,
I decided I would head for cultural victory(20K culture points from single city). So I chose Babylonians(scientific, religious) to take advantage of cheap temple, library, university, cathedral - the culture generating improvements. Extra tech each age was also nice.
I restarted several times (15-20) in order to get a good starting position. River is a must, and it should be next to the sea. I moved my settlers 2 tiles and found my city only 2 tiles from Indian capital for a good location. I thought I would raze that city and claim the land.
Built temple and then Colossus. I think Colossus is very nice. The one and only city has to generate as much science as possible. Then I headed directly to Literature(bought Alphabet). Built Great Library. (started Pyramids, and then switched) After that, time has come for that Indian city to the end. 6 Bowmans easily wiped it out. Immediately signed peace treaty afterwards.
I didnot need aquaduct since the city was next to river. It went up to size 12 quickly. Nothing interesting till industrial age. Important thing is to get the key wonders. Sell the techs and get as much gold per turn as possible, or get the techs on the other branch of the tree. This way it's not hard to keep science at 100%.
Building the key wonders is very important for the culture and science. After Colossus(3) and Great Library(6), I built Hanging Gardens(4), Sistine Chapel(6), Copernicus(4), Magellan(3), Shakespeare(6), Newton(6). The numbers in the parantheses are the culture generated each turn.
Copernicus and Newton is also very important for the science. If you can't get at least one of them, it may be very difficult to stay in the tech race.
Industrial era: I built Universal Suffrage(for the culture, nothing else was to be built at that time). At this point I needed coal to lay railroads(I had iron). Nobody wanted to give. There was a source of coal just next to my border, inside Iroquous land. I decided to extend one city rule a little bit to get the coal. Built a city next to the coal source. Whoila now it is in my territory!
Kept this city at size 1 and built only walls. A few turns later coal was exhausted! What a luck! I abandoned the city by building a worker.
Then I built Theory of evolution. Make sure that you get all the techs that you can from your AI friends before finishing this wonder to get the greatest benefit. Sold those 2 techs for very good money. I remember getting 100 golds per turn for one of the techs. Phewww I remember having more than 4000 gold at some time.
Suddenly Iroqous decided I should not live in my little country and declared war. I was not prepared, so I had to reload at this point.(Reloaded 2-3 times only, this was one of them) After reloading I immediately signed protection pacts with both Americans and Germans. There was no war this time. Iroquous could not take the challenge to fight 3 civs at the same time.
I also built Hoover Dam. Preserved mutual protection pacts, and started preparing for the World War. I knew peace would not last very long. Started building fortresses along all my borders. Pumped out riflemen and infantry and artillery. I managed to get rubber one time only from Americans.
I fortified one riflemen/infantry at each fortress. Also placed artilley at key positions. After a few turns, expected thing happened. Iroquos went to war with Americans. I had to help my friend Lincoln for the sake of friendship(ok, ok, actually because of the protection pact )
Iroquos mostly attacked Americans. I gues they knew it was nearly impossible to even enter Babylonia. Few infantry managed to pass between the fortresses and pillage a few railroads. But they couldn't live long under heavy artillery fire!
The part of Iroquous land next to my borders was burned to ground by artillery fire. Not a single civilization improvement survived. I even got a leader while I was hunting cavalry with my elite infantry. I decided to keep the leader to create a tank army after I research the tech.
I mobilized for war, but that resulted in producing half culture. I started producing 50 points every turn instead of 100. And I couldn't go back to Normalcy from war-mobilization as long as I was at war. So I decided to let the Iroquous people live for some more time. Americans signed for peace anyway after losing 2 of their cities. So I signed for peace and switched back to normal also. German had signed peace with Iroquous long before and contined living in their peaceful continents.
Won by cultural victory just after advancing to modern age in 1914 AD. I wished it would end at 25K points instead of 20K, so that I could build SETI with my leader. (And maybe I could even start WW2. )
Managed to build 11 wonders. The city was producing 250+ beakers at the end of Industrial age. I think in Civ 3, key wonders for OCC are Colossus, Great Library, Copernicus and/or Newtons, and Shakespeare(not critical).
Maybe I should have posted this in the stories forum.
What kind of strategies do you guys think of for OCC? I think at Deity level it can be won by constantly fighting.
Feel free to download. Saved just before the victory.
I decided I would head for cultural victory(20K culture points from single city). So I chose Babylonians(scientific, religious) to take advantage of cheap temple, library, university, cathedral - the culture generating improvements. Extra tech each age was also nice.
I restarted several times (15-20) in order to get a good starting position. River is a must, and it should be next to the sea. I moved my settlers 2 tiles and found my city only 2 tiles from Indian capital for a good location. I thought I would raze that city and claim the land.
Built temple and then Colossus. I think Colossus is very nice. The one and only city has to generate as much science as possible. Then I headed directly to Literature(bought Alphabet). Built Great Library. (started Pyramids, and then switched) After that, time has come for that Indian city to the end. 6 Bowmans easily wiped it out. Immediately signed peace treaty afterwards.
I didnot need aquaduct since the city was next to river. It went up to size 12 quickly. Nothing interesting till industrial age. Important thing is to get the key wonders. Sell the techs and get as much gold per turn as possible, or get the techs on the other branch of the tree. This way it's not hard to keep science at 100%.
Building the key wonders is very important for the culture and science. After Colossus(3) and Great Library(6), I built Hanging Gardens(4), Sistine Chapel(6), Copernicus(4), Magellan(3), Shakespeare(6), Newton(6). The numbers in the parantheses are the culture generated each turn.
Copernicus and Newton is also very important for the science. If you can't get at least one of them, it may be very difficult to stay in the tech race.
Industrial era: I built Universal Suffrage(for the culture, nothing else was to be built at that time). At this point I needed coal to lay railroads(I had iron). Nobody wanted to give. There was a source of coal just next to my border, inside Iroquous land. I decided to extend one city rule a little bit to get the coal. Built a city next to the coal source. Whoila now it is in my territory!
Kept this city at size 1 and built only walls. A few turns later coal was exhausted! What a luck! I abandoned the city by building a worker.
Then I built Theory of evolution. Make sure that you get all the techs that you can from your AI friends before finishing this wonder to get the greatest benefit. Sold those 2 techs for very good money. I remember getting 100 golds per turn for one of the techs. Phewww I remember having more than 4000 gold at some time.
Suddenly Iroqous decided I should not live in my little country and declared war. I was not prepared, so I had to reload at this point.(Reloaded 2-3 times only, this was one of them) After reloading I immediately signed protection pacts with both Americans and Germans. There was no war this time. Iroquous could not take the challenge to fight 3 civs at the same time.
I also built Hoover Dam. Preserved mutual protection pacts, and started preparing for the World War. I knew peace would not last very long. Started building fortresses along all my borders. Pumped out riflemen and infantry and artillery. I managed to get rubber one time only from Americans.
I fortified one riflemen/infantry at each fortress. Also placed artilley at key positions. After a few turns, expected thing happened. Iroquos went to war with Americans. I had to help my friend Lincoln for the sake of friendship(ok, ok, actually because of the protection pact )
Iroquos mostly attacked Americans. I gues they knew it was nearly impossible to even enter Babylonia. Few infantry managed to pass between the fortresses and pillage a few railroads. But they couldn't live long under heavy artillery fire!
The part of Iroquous land next to my borders was burned to ground by artillery fire. Not a single civilization improvement survived. I even got a leader while I was hunting cavalry with my elite infantry. I decided to keep the leader to create a tank army after I research the tech.
I mobilized for war, but that resulted in producing half culture. I started producing 50 points every turn instead of 100. And I couldn't go back to Normalcy from war-mobilization as long as I was at war. So I decided to let the Iroquous people live for some more time. Americans signed for peace anyway after losing 2 of their cities. So I signed for peace and switched back to normal also. German had signed peace with Iroquous long before and contined living in their peaceful continents.
Won by cultural victory just after advancing to modern age in 1914 AD. I wished it would end at 25K points instead of 20K, so that I could build SETI with my leader. (And maybe I could even start WW2. )
Managed to build 11 wonders. The city was producing 250+ beakers at the end of Industrial age. I think in Civ 3, key wonders for OCC are Colossus, Great Library, Copernicus and/or Newtons, and Shakespeare(not critical).
Maybe I should have posted this in the stories forum.
What kind of strategies do you guys think of for OCC? I think at Deity level it can be won by constantly fighting.
Feel free to download. Saved just before the victory.
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