It will be interesting to see what will happen in future tournaments after the first patch, with lower corruption (hopfully) and the first gameplay balances.
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I for one hope they don't lower corruption too much, though having some means to combat it would be nice (police specialists perhaps?). As it is now, it just makes you circumvent production altogether and use alternate means to get things built, such as forestry or pop rushing.
Hopefully some of the things they will change have to do with the AI's valuation of worthless junk, adjusting per turn payment plans significantly, and making reputation actually mean something. Also changing the pop rush values from 40,20,20.. to say 10,10,10... (if not lower).
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