Announcement

Collapse
No announcement yet.

WW in the medieval age?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • WW in the medieval age?

    Yesterday I stopped my current game (warlord level) at the beginning of the industrial age, because I absolutely dominated the world and it got boring.
    I wanted a little more challenge, so I started at regent level.
    And well, I got my challenge!

    I played 12 civs on a large map. 9 of the civs were located on one huge continent and my roman empire was just in the center.
    The game was quite good, until in the medieval age the babylonians, by far the mightiest civ in the game, declared war on me for no obvious reason. We had not even a common border, so they had to come through egyptian territory. They took one of my cities without bigger problems, but I was able to build a new defence line with my newly developed musketmen and stopped the invasion.
    So far, so good!
    The problem was, that in the following turns the babylonians allied with nearly every other civ in the world, all of which declared war on me. Only the Persians allied with me (and wanted all my money and a few other things for the deal).
    So in the end it was me and the persians against the rest of the world!

    Well, I survived due to my brave musketmen and managed to make peace with my opponents in the next 20 or 30 turns, but everyone of them took some tribute and my empire lay in ruins.
    I felt like germany at the end of the 30-year-war.

    O.K., I always wanted a game with a challenging AI, but at regent level it was a bit strange to have such an opposition. And till Civ 3 I played every TBS-game on the higher difficulty levels.

    Anybody else experienced similar early world wars and what can I do to avoid the whole world fighting against me?

  • #2
    I wish I was getting more wars....but the AI just doesn't seem interested. Roughly in the middle ages now....I guess "love" is the theme of my current game. No one wants to fight anyone!
    If the voices in my head paid rent, I'd be a very rich man

    Comment


    • #3
      What difficulty level are you playing?

      Comment


      • #4
        warlord......guess I should probably up it a bit?

        Still, when I played on regent, no one really seemed to be fighting all that much (except for me)
        If the voices in my head paid rent, I'd be a very rich man

        Comment


        • #5
          Well, my current game is on a huge map, 8 civs, regent level. In 1750, the first war broke out (Aztecs - Germans, over some Aztec settlements on the German continent).
          Attrition is not a strategy. Attrition is the apparent lack of strategy. - Sun Tzu

          Comment


          • #6
            Originally posted by Sytass
            Well, my current game is on a huge map, 8 civs, regent level. In 1750, the first war broke out
            I'm absolutely not sure, if I'll survive till 1750!

            But hey, at least I cannot complain about a boring game!
            Better this way than playing CTP2 at impossible level and winning every time!

            Comment


            • #7
              Actually, that was not a complaint. Being not the strongest civ around, I enjoy walking the line between furthering my goals and staying out of trouble. I am more of a diplomatic player than a militaristic player, and it shows when I play Alpha Centauri, Space Empires, or Master of Orion 2.

              I am glad that diplomacy has been strongly revamped for Civ3, but I miss the opportunity to trade units. Wouldn't the following scenario be neat: You want to wage war against a distant foe to keep them in check. You don't want to particularly dirty your hands, so you pick a weak neighbour of theirs and supply them with weapons they couldn't normally build, like artillery, or maybe tanks, and have them fight the war for you.
              Attrition is not a strategy. Attrition is the apparent lack of strategy. - Sun Tzu

              Comment


              • #8
                I always get nervous whenever the opponents have more cities than I do. Only if I'm left without decent units will I forego a litlle 'corrective action'.

                Letting the opponents grow = recipe for losing.

                In all my games so far, there have been lots of interesting inter-AI wars. Very amusing. My own wars are of a more concentrated, surgical nature, and typically lie outside any fleeting alliances. =]

                Comment


                • #9
                  Originally posted by Sytass
                  Actually, that was not a complaint.
                  I didn't refer to your post, but to my previous game.

                  Originally posted by Sytass
                  Wouldn't the following scenario be neat: You want to wage war against a distant foe to keep them in check. You don't want to particularly dirty your hands, so you pick a weak neighbour of theirs and supply them with weapons they couldn't normally build, like artillery, or maybe tanks, and have them fight the war for you.
                  Be careful!
                  That's exactly what the USA did with Afghanistan!

                  Comment


                  • #10
                    Originally posted by Grim Legacy
                    My own wars are of a more concentrated, surgical nature
                    My wars are of a more totally desperate nature!

                    Comment


                    • #11
                      Originally posted by Der PH


                      My wars are of a more totally desperate nature!
                      LOL!

                      Really? Remember that offense is the best defense... when they come to attack you it is usually too late!

                      Comment


                      • #12
                        Originally posted by Der PH
                        Be careful!
                        That's exactly what the USA did with Afghanistan!
                        I didn't say it's nice, I just thought it would be neat. I always liked that in other games (like Civ 2, or Space Empires 4)...
                        Attrition is not a strategy. Attrition is the apparent lack of strategy. - Sun Tzu

                        Comment


                        • #13
                          Originally posted by Grim Legacy
                          Really? Remember that offense is the best defense... when they come to attack you it is usually too late!
                          That's the way I used to play Civ games in the past. Worked always good until yesterday.

                          I simply didn't have the industrial power to start offensives against six nations at the same time. Taking defensive positions was the only (and in the end more or less successful) thing I was able to.

                          After making peace with most of my opponents I started building knights. I will remember everyone who participated in the war against me (not too difficult: everyone except the persians ) and one day I will strike back! (I hope! )

                          Comment


                          • #14
                            I noticed that as long as you keep the AI happy, they don't war you. You need to pay them a few bucks once in a while to do that.... give them 10 gold (just give it to them) when they get annoyed at you, and you'll be back to cautious (or you might need a little more later on, depends).

                            I always try to keep my neighbours happy if I don't want a war. If I want a war, then try to keep people who're farther away from you happy -- maybe you can get them to help you

                            Comment


                            • #15
                              Originally posted by MarshalN
                              I noticed that as long as you keep the AI happy, they don't war you.
                              Until the turn before the babylonians declared war, they were polite to me.

                              I know for sure, because I contacted them, when their troops entered my territory (and made a right of passage agreement with them ).

                              Comment

                              Working...
                              X