Don't overlook Tundra!
I had about 35-40 squares at the southern edge of my continent in a recent game. About 15 of those had forest. I built 2 cities on it (they were slow growers on the coast just to cut off the area from the Gremans). As the game progressed 2 Oil and 2 Rubber appeared in the area and these 2 cities went from obscure outposts to vital cogs in my civ. I later traded Oil and Spices to the Babs for his Uranium (I got cut off from the 'Sahara' in this game and had few Mountains) to build my Fuel Cells and finish my Spaceship for a Space Race Victory.
I had about 35-40 squares at the southern edge of my continent in a recent game. About 15 of those had forest. I built 2 cities on it (they were slow growers on the coast just to cut off the area from the Gremans). As the game progressed 2 Oil and 2 Rubber appeared in the area and these 2 cities went from obscure outposts to vital cogs in my civ. I later traded Oil and Spices to the Babs for his Uranium (I got cut off from the 'Sahara' in this game and had few Mountains) to build my Fuel Cells and finish my Spaceship for a Space Race Victory.
So, I negotiated access to coal from another civ at an outrageous price so I could RR while mobilizing for war. When I went to war on my neighbor, it triggered a whole series of mutual protection pacts and the whole world plunged into war that lasted into modern times, changing the map drastically.
I'll look into how to perform those modifications, unless someone can explain it to me quickly.
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