I'm beginning to wonder. As I cannot trade oil with anyone, and am being forced into conquesting other cultures to get it, I am beginning to wonder whether the time spent on this game is worth it...
My ironclad loses to a caravel AGAIN ! That's three times this game...
Did I just see the destroyer attack value is the same as the battleship defense value? Are you KIDDING ME?
This game isn't Civ3, it's CTP3. There's no way the people responsible for the evolution of Civ2 and SMAC could have made this game. Except for combat, Civ3's combat engine is broken whereas from what I hear CTP2's actually worked. Oh yes, I had a swordman attack and kill my FORTIFIED INFANTRY. Yes, indeed, the random number generator and A/D/M/HP model of this game not only is poor design but I am convinced is leading to these results that don't make any logical OR statistical sense.
Listen to that again -
A SWORDSMAN attacked my IN FORTIFICATION Infantry unit and won. Swordsman was veteran, my unit was veteran missing one hit point. Just pathetic. INFANTRY LOST TO SWORDSMAN.
Venger
My ironclad loses to a caravel AGAIN ! That's three times this game...
Did I just see the destroyer attack value is the same as the battleship defense value? Are you KIDDING ME?
This game isn't Civ3, it's CTP3. There's no way the people responsible for the evolution of Civ2 and SMAC could have made this game. Except for combat, Civ3's combat engine is broken whereas from what I hear CTP2's actually worked. Oh yes, I had a swordman attack and kill my FORTIFIED INFANTRY. Yes, indeed, the random number generator and A/D/M/HP model of this game not only is poor design but I am convinced is leading to these results that don't make any logical OR statistical sense.
Listen to that again -
A SWORDSMAN attacked my IN FORTIFICATION Infantry unit and won. Swordsman was veteran, my unit was veteran missing one hit point. Just pathetic. INFANTRY LOST TO SWORDSMAN.
Venger
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