Something I really like about the new diplomacy is being able to trade cities, and of course the incredible value placed on towns/cities/metros.
For me, it usually starts in the middle age when I research astronomy - which is my regular approach to the tech tree (disable great library and go for Copernicus). This gives me caravels, a handy unit for transporting armies. Trading techs, it doesn’t take long to get the best units available, and I load them up (knights/musket + cannons maybes).
I then send out the ships filled with units and find the best fortifiable land (mountain) near a city far away. It's then a 3 turn process (sometimes 2):
Turn 1- land my units, end turn. AI request removal or war. Declare war
Turn 2- take city, garrison city and protect weakened units, load unused units to boat or load all the units back to boat if you take city with a mobility 2 unit (i.e. knights).
Turn 3- remove all troops from area to boats. Sell city. Find new target and repeat - or wait for the city to revert to previous owner and repeat
The reward in this is selling the city and of course the challenge you pose to yourself to conquer cities. The AI pays plenty of cash for the cities so it's definitively worth it, and it’s very useful on leading enemy cis too.
Also a lesser approach of this is not via military conquest but by culture. The little towns (and +) sometimes gained by culture are very easily sold off. They eventually come back to you anyway, ready to be sold off again. See it as a "rental" of your own territory
I admit purely city selling doesn’t help you all the time to ultimately win (for example following the peaceful way), but it's fun and it really gives more excitement throughout the game.
Anyone else play like this? It would be interesting to read other experiences
For me, it usually starts in the middle age when I research astronomy - which is my regular approach to the tech tree (disable great library and go for Copernicus). This gives me caravels, a handy unit for transporting armies. Trading techs, it doesn’t take long to get the best units available, and I load them up (knights/musket + cannons maybes).
I then send out the ships filled with units and find the best fortifiable land (mountain) near a city far away. It's then a 3 turn process (sometimes 2):
Turn 1- land my units, end turn. AI request removal or war. Declare war
Turn 2- take city, garrison city and protect weakened units, load unused units to boat or load all the units back to boat if you take city with a mobility 2 unit (i.e. knights).
Turn 3- remove all troops from area to boats. Sell city. Find new target and repeat - or wait for the city to revert to previous owner and repeat
The reward in this is selling the city and of course the challenge you pose to yourself to conquer cities. The AI pays plenty of cash for the cities so it's definitively worth it, and it’s very useful on leading enemy cis too.
Also a lesser approach of this is not via military conquest but by culture. The little towns (and +) sometimes gained by culture are very easily sold off. They eventually come back to you anyway, ready to be sold off again. See it as a "rental" of your own territory
I admit purely city selling doesn’t help you all the time to ultimately win (for example following the peaceful way), but it's fun and it really gives more excitement throughout the game.
Anyone else play like this? It would be interesting to read other experiences
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