I am a veteran Civ player and a rookie poster to this site. If this has already been discussed I apologize...but the lack of fundamentalism in the new game really gets my goat. It was a huge part of my strategy in Civ II - for all out war no other form of gov't comes close.
Was the omission of fundamentalism a reaction to the events of 9-11? Will someone make a mod that brings it back?
Finally, and bear with me here, please, what EXACTLY is a "mod", anyway? Once loaded, are they always active in the game? Does one have to be programming-savvy to incorporate a mod into their game?
I really like Civ III overall. But I am having problems playing the kind of game I like - which, of course, involves total world conquest. You understand...I don't want to KILL everyone! I just want to rule over them with an iron boot.
Thanks in advance for any help you can give me, and let me reiterate my apologies if I've committed any rookie transgressions.
Was the omission of fundamentalism a reaction to the events of 9-11? Will someone make a mod that brings it back?
Finally, and bear with me here, please, what EXACTLY is a "mod", anyway? Once loaded, are they always active in the game? Does one have to be programming-savvy to incorporate a mod into their game?
I really like Civ III overall. But I am having problems playing the kind of game I like - which, of course, involves total world conquest. You understand...I don't want to KILL everyone! I just want to rule over them with an iron boot.
Thanks in advance for any help you can give me, and let me reiterate my apologies if I've committed any rookie transgressions.
Comment