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He's a lumberjack and he's ok...

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  • He's a lumberjack and he's ok...

    About the workers, I'm sure most of you have noticed that the forests can be harvested for about 20 shields a crack. Now, I was thinking about how tough it was for me to build wonders, especially since I like to build cities in grassy areas, but hills sometimes can be an issue.

    **Micromanagment insanity warning**

    Build an army of workers. Now, once you've gotten enginering, go plant forests right around the city you wish to push in production. Then cut'em down. Throw enough workers on the fire and it should be done really quick. There ya go, quick easy shields.

    Now, hold on, I haven't actually tried to do this with wonder's yet, and it might not work. But it will work with regular structures.

  • #2
    It doesnt. Disbanding doesnt either.
    The eagle soars and flies in peace and casts its shadow wide Across the land, across the seas, across the far-flung skies. The foolish think the eagle weak, and easy to bring to heel. The eagle's wings are silken, but its claws are made of steel. So be warned, you would-be hunters, attack it and you die, For the eagle stands for freedom, and that will always fly.

    Darkness makes the sunlight so bright that our eyes blur with tears. Challenges remind us that we are capable of great things. Misery sharpens the edges of our joy. Life is hard. It is supposed to be.

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    • #3
      damn damn damn. Oh well, at least you can use it to amass a military force quickly, build a courthouse or just churn extra money into your economy via "wealth".

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      • #4
        yes...WAY too much micromanaging

        I did spend some time trying to get lumberjacking to work with wonders but no joy.

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        • #5
          You could, perhaps, build up production on another building and switch, yes?

          I haven't tried it though.
          "You don't have to be modest if you know you're right."- L. Rigdon

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          • #6
            Originally posted by cassembler
            You could, perhaps, build up production on another building and switch, yes?

            I haven't tried it though.
            At least you admitted it. No, that doesn't work. The only switch you can employ without penalty is moving between wonders.

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            • #7
              Hmmm....that's interesting. I just posted on another thread where I met with success doing the lumberjack approach to build the Great Library in my last game. In fact, that was the only way I was able to beat the four other civs that had a head start on that project to it. Ten shields a pop, all straight into the production of the library. I'll have to go back and start a new game to watch more closely, but something sure was ratcheting the build time down fast....

              :: perplexed as he prepares to dive into Civ3 again::


              -=Vel=-
              The list of published books grows. If you're curious to see what sort of stories I weave out, head to Amazon.com and do an author search for "Christopher Hartpence." Help support Candle'Bre, a game created by gamers FOR gamers. All proceeds from my published works go directly to the project.

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              • #8
                Hmm, maybe native forests always provide the bonus and forests created by ecological engineering do it some of the time?

                I'm going to play a bit now, I'll be back with whatever I find...

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                • #9
                  I don't think it's impossible, I just didn't figure out exactly how to do it. One point, I accidently hit "automate worker to clear forests" Shift-F instead of Shift-R. As they happened to be on a forest square next to a wonder-producing city, I got shields for it.

                  The question is, exactly how long does the forest have to stand? 1 turn?

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                  • #10
                    Originally posted by Velociryx
                    Hmmm....that's interesting. I just posted on another thread where I met with success doing the lumberjack approach to build the Great Library in my last game. In fact, that was the only way I was able to beat the four other civs that had a head start on that project to it. Ten shields a pop, all straight into the production of the library. I'll have to go back and start a new game to watch more closely, but something sure was ratcheting the build time down fast....

                    :: perplexed as he prepares to dive into Civ3 again::


                    -=Vel=-
                    I'm pretty sure it doesnt. I'll have to try it again on the next wonder.

                    I do know for sure disbanding will not help a wonder though. It wont give you the "added X shields" message" and I double checked on the amount of shields in the build box. Thought I had a use for all those cav units after I had tanks.
                    The eagle soars and flies in peace and casts its shadow wide Across the land, across the seas, across the far-flung skies. The foolish think the eagle weak, and easy to bring to heel. The eagle's wings are silken, but its claws are made of steel. So be warned, you would-be hunters, attack it and you die, For the eagle stands for freedom, and that will always fly.

                    Darkness makes the sunlight so bright that our eyes blur with tears. Challenges remind us that we are capable of great things. Misery sharpens the edges of our joy. Life is hard. It is supposed to be.

                    Comment


                    • #11
                      Well, some people have shown it to work. So there are two possibilties:

                      A. This technique will only work with "natural" forests.

                      B. There is a time differential between the planting of forest and the ability to harvest the shields.

                      I guess we're all hoping for B ... but you never know

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                      • #12
                        Originally posted by CygnusZ
                        Well, some people have shown it to work. So there are two possibilties:

                        A. This technique will only work with "natural" forests.

                        B. There is a time differential between the planting of forest and the ability to harvest the shields.

                        I guess we're all hoping for B ... but you never know
                        It might also relate to borders. If its inside your border it will work, otherwise no. Or vise versa. It needs more testing though.
                        I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                        • #13
                          Or could it be forests connected with roads?

                          Maybe it´s completely randomized.

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                          • #14
                            Hmm.. roads, there's an idea to try.
                            Anyway, I'd think figuring this out would really give us human players a bit of an edge

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                            • #15
                              Originally posted by Barry Brenesal


                              At least you admitted it. No, that doesn't work. The only switch you can employ without penalty is moving between wonders.
                              Try the Palace. Switch with no penalty. Can also be used to switch multiple cities building multiple wonders around.
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                              (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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