I noticed in my first game (at the easiest level) currently at year 1925, that cities at the furthest distance away from your capitol city lose almost their entire production to corruption. Even under Democracy. Playing on a standard random map, with my capitol at the center, a size 6 city at the extreme edge of the map was losing 7 out of 8 shields , and 22 of 23 commerce to corruption.
I built a courthouse which is supposed to cut corruption, and then had 5 of 8 shields lost , and 24 of 28 commerce. The city had at that point grown to size 7.
Interestingly, a larger city right next to the size 7 city , at size 16, had much less corruption. It was losing "only" about forty percent , without a courthouse. So it seems that a city at great distance to your capitol is useless to you until it grows to a very large size. The size six city was costing me more to maintain than it was generating, and could not produce anything in under 30 turns.
I built a courthouse which is supposed to cut corruption, and then had 5 of 8 shields lost , and 24 of 28 commerce. The city had at that point grown to size 7.
Interestingly, a larger city right next to the size 7 city , at size 16, had much less corruption. It was losing "only" about forty percent , without a courthouse. So it seems that a city at great distance to your capitol is useless to you until it grows to a very large size. The size six city was costing me more to maintain than it was generating, and could not produce anything in under 30 turns.
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