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How do you build an Army?

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  • How do you build an Army?

    I give up. In the manual it says you build the army by first putting a leader into a city then pressing the "build army" key. Then it says you load the Army as if it were a transport, but it doesnt say exactly how. And I cannot figure it out. So I have three of these guys running around waving flags, but good for nothing. I mean they look cool, and all, but how do you use them? There is probably a very simple thing I am missing, but what?

    Has anyone figured this out?
    "Nine out of ten voices in my head CAN'T be wrong, can they?"

  • #2
    I'm so pacifistic in my current game that I have yet to see a leader, much less an army, be created...

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    • #3
      it's prety easy actually. Leader is like a ship - move a regular army on him (her?), and load icon-command appears. press that, and u're all set. So far I've only gotten leader once (with Chinese) and 3 armies was the max he (her?) could take. Now, the funy thing is, that the army had 2 swordsmen and 1 spearmen, and all of them were lost to 1 longbowmen ... this game is brutal ...

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      • #4
        Yes the manual wasn't clear. I finally got a great leader and it took me 30 minutes trying to figure out how to create an army. Once you notice the load buttton, it's easy.

        RAH
        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
        RIP Tony Bogey & Baron O

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        • #5
          Here's what I did:

          1. Move leader to city.
          2. Move units to city.
          3. With leader active, hit "b" on the keyboard - army is built.
          4. Activate each unit to be included in the army and hit "L" on the keyboard - they load up.
          5. Move into the vicinity of Thebes to finish the Egyptian capital off once and for all........ oh, you can skip this step.
          "Stuie has the right idea" - Japher
          "I trust Stuie and all involved." - SlowwHand
          "Stuie is right...." - Guynemer

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          • #6
            Originally posted by Stuie
            Here's what I did:

            1. Move leader to city.
            2. Move units to city.
            3. With leader active, hit "b" on the keyboard - army is built.
            4. Activate each unit to be included in the army and hit "L" on the keyboard - they load up.
            5. Move into the vicinity of Thebes to finish the Egyptian capital off once and for all........ oh, you can skip this step.
            Oh, no! That sounds like the best step of all. Treacherous buggers...

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            • #7
              Originally posted by Stuie
              Here's what I did:

              1. Move leader to city.
              2. Move units to city.
              3. With leader active, hit "b" on the keyboard - army is built.
              4. Activate each unit to be included in the army and hit "L" on the keyboard - they load up.
              5. Move into the vicinity of Thebes to finish the Egyptian capital off once and for all........ oh, you can skip this step.

              LOL,
              That's exactly what I did with my first army.

              RAH
              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
              RIP Tony Bogey & Baron O

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              • #8
                Ok, I got that, but how do you get units out of an army?
                Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.

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                • #9
                  From the readme:

                  * Armies: Armies now function slightly differently from the description in the manual. When an army is created (either through a leader or military academy) you can load or unload units into the army as described in the manual. Once that army leaves the city of it's construction, you cannot add or remove units from the army. Armies now literally share the hit points of the units within it. For example, an army of 3 regular spearman would have hit points equal to 9. To kill any unit in the army, the entire army must be eliminated. Armies heal at the regular rate of the units, which means that an army will appear to heal faster than a regular unit. The only unit abilities that an army can inherit is mobility, and only when all units in that army have that ability.
                  "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                  Ben Kenobi: "That means I'm doing something right. "

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                  • #10
                    Oh baby! Armies rock!!

                    I just got my first leader. It's about time too...1400 AD! His name's Trajan (I'm playing the Romans, so the names are historical for your civ, which is cool).

                    It took me about 15 minutes of saving and reloading to figure out how the hell to make an army , but I finally got it I put two cavalry and one longbowman in it. No strategic significance to that...just what i had lying around. I was anxious to see what this bad boy could do.

                    With only one other cavalry unit to help them, they took four English cities!!

                    Of course, now I wished I wouldn't have put the bloody bowman in, because he's slowing things down. Oh well...

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                    • #11
                      German... panzer... army....

                      drooooooool....

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                      • #12
                        Quote by Jason:

                        German... panzer... army....

                        drooooooool....



                        LOL - that would be a killer. . .

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