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Change the game name to "Roads & Resources"

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  • #16
    I wonder, however, if the paucity of key strategic resources (not a scarcity, mind you, but an absolute absence of them from entire continents) will not seriously turn people off. I mean, having them everywhere would obviously remove any challenge. But hopelessly crippling the human player so that there is no chance of surviving isn't going to make people very happy.
    Gary Frazier
    Civ Freak from way back

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    • #17
      I don't have the game yet but I think the lack of resources on a continent is not so bad if you can trade for it. If you have harbours you can trade with people on other continents, right? In the real world there are many countries that have no or diddly-squat natural resources. Korea, for example, has to import all (or almost all) its oil from other places. Even rich countries like the united States have to import oil. I think this adds to the challenge of the game.
      Formerly known as Masuro.
      The sun never sets on a PBEM game.

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      • #18
        Having those sorts of shortages definitely are going to require different coping strategies to move forward. You'll need to develop a relationship with a friendly civ that has access to those resources you lack, or pray you have something they desperately need to cause them to want to be friends with you. This dynamic alone will definitely change the way the game is played.

        I note, however, that many of the challenges that humans face the AI doesn't seem to be so critically affected by. The Russians under AI still grow like rabbits, expanding at an alarming pace, and they're as aggressive and prone to bully as they ever were in Civ and Civ II.
        Gary Frazier
        Civ Freak from way back

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        • #19
          Well, my hopes for winning my current game are gone. I need uranium to build the spaceship, as it's the only victory left that I am capable of doing before 2050. But the problem is that even with every piece of land on earth inside someones cultural borders I still can't trade for the damn resource. It's not on either of my two continents, and none of the AI fractions have it either. So between 5 AI fractions they spent all Uranium on earth. (If there is any at all, I've been looking up and down the map and can't see it anywhere. Trading world maps with everyone in return for giving them fission pretty much. (Three countries didn't have it, so I gave it to em in the hopes of someone finding something radioactive in their region...))

          No such luck.

          Another 20 hours down the drain. Hi ho, here we go again.

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          • #20
            These descriptions of the AI have me drooling for the game... definitely no more single-warrior-per-city into the modern age, then?

            I'll still be starting on Deity, though. I've only lost one Civ-series games outside OCC, and I'm damn well going to enjoy the challenge to survive while it lasts.
            "Wise men make proverbs, but fools repeat them."
            - Samuel Palmer

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            • #21
              Re: Change the game name to "Roads & Resources"

              Originally posted by Ludwig
              he's a god-damn Ulysses S. Grant out there
              Very Funny Post!!!

              I'm really enjoying this game. The concentrated attacks by the AI are a dream come true!
              Eine Spritze gegen Schmerzen, bitte.

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              • #22
                Originally posted by Dan Magaha FIRAXIS
                I don't get why people wouldn't want to read the manual, seems like the weight of it was such a big deal!
                Actually, I got the game earlier in the week, but was afraid to load the game because I'd probably play it too much and suffer at work the next morning. So I read the manual instead.

                A few of the complaints make it apparent that some people didn't RTFM, or the civlopedia, though.
                |"Anything I can do to help?" "Um. Short of dying? No, can't think of a |
                | thing." -Morden, Vir. 'Interludes and Examinations' -Babylon 5 |

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