Hello,
I am playing the Zulus in a warmonger game, Civ3-PTW 1.21f, Regent level, and I need some advice, opinions and so forth about what to do next. I have just conquered my entire home continent, and it's 1360 AD. I have the most powerful civ in all respects (pop, #of cities, military, land area, resources, etc.) except culture. Now, the only remaining civs (4 of them, Mongols, English, Ottomans, Scandinavians) are on overseas continents. So, I'm at a turning point in the game. -- I can either stop my conquests and build, or continue with the wars..
Is it worth it to build galleons, 20-30 cannon and associated protective units and 20-30 knights/cav and attack them across the ocean, or should I wait until I get better units (Transports, Tanks, Artillery)?
I am playing the Zulus in a warmonger game, Civ3-PTW 1.21f, Regent level, and I need some advice, opinions and so forth about what to do next. I have just conquered my entire home continent, and it's 1360 AD. I have the most powerful civ in all respects (pop, #of cities, military, land area, resources, etc.) except culture. Now, the only remaining civs (4 of them, Mongols, English, Ottomans, Scandinavians) are on overseas continents. So, I'm at a turning point in the game. -- I can either stop my conquests and build, or continue with the wars..
Is it worth it to build galleons, 20-30 cannon and associated protective units and 20-30 knights/cav and attack them across the ocean, or should I wait until I get better units (Transports, Tanks, Artillery)?
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