Last night I tried a new (new to me) strategy on a map I had been thrashed on before. I am now playing the same map and this time I am doing O.K. I attribute the difference to different use of workers.
I am isolated on a remote island and most of my land is desert or tundra, three lovely city sites and the remainder is desert, tundra and a few mountains. All other civs are similarly isolated until Astronomy (Lighthouse and Great Library have been removed from the game). One AI civ is situated to be BIG and two others to have a bit more land than me, all civs have better land than me. I have three lovely city sites and then badlands so I have to use my coast to maximum effect.
My land has three very nice city sites and the rest is desert or tundra. I have 19 cities built in desert or tundra and all are on the coast. Developing them has been very hard. All through the game have had two little towns churning out workers which are added to the populations of my desert cities because these cities produce only one surplus food per turn and two shields (except the corrupt ones which produce only one shield).
When I was in despotism I would found a desert city, irrigate a desert tile, add a worker from my worker pump thus doubling shield production and eventually pop rush a harbour. The added worker doubled shield production thus enabling earlier pop rushing and that same worker was the pop that later got killed to build the harbour, all in all it sped up development immensly. When the harbour was in place workers were sent to build population up to 6. My three luxuries and the slider took care of unhappiness. I was far from finished when I switched to republic so I had to lower my tax rate to afford market places, temples, harbours etc. The immediate addition of a worker to every new city helped immensely.
I was thus able to keep up in research with this overseas killer civ at Emperor. (We met very recently and I was at tech parity and getting as many wonders as they were although they had 5 luxuries and more and much better lands).
This is the first time I have tried this worker pump to add to new cities stunt and it was very powerful. (I played this same map before and was falling way behind and missing out on all the wonders and I wasn't pumping workers into my cities, I had pyramids in both games). I think I will be using workers to pump population in many future games.
Your thoughts gentlemen?
I am isolated on a remote island and most of my land is desert or tundra, three lovely city sites and the remainder is desert, tundra and a few mountains. All other civs are similarly isolated until Astronomy (Lighthouse and Great Library have been removed from the game). One AI civ is situated to be BIG and two others to have a bit more land than me, all civs have better land than me. I have three lovely city sites and then badlands so I have to use my coast to maximum effect.
My land has three very nice city sites and the rest is desert or tundra. I have 19 cities built in desert or tundra and all are on the coast. Developing them has been very hard. All through the game have had two little towns churning out workers which are added to the populations of my desert cities because these cities produce only one surplus food per turn and two shields (except the corrupt ones which produce only one shield).
When I was in despotism I would found a desert city, irrigate a desert tile, add a worker from my worker pump thus doubling shield production and eventually pop rush a harbour. The added worker doubled shield production thus enabling earlier pop rushing and that same worker was the pop that later got killed to build the harbour, all in all it sped up development immensly. When the harbour was in place workers were sent to build population up to 6. My three luxuries and the slider took care of unhappiness. I was far from finished when I switched to republic so I had to lower my tax rate to afford market places, temples, harbours etc. The immediate addition of a worker to every new city helped immensely.
I was thus able to keep up in research with this overseas killer civ at Emperor. (We met very recently and I was at tech parity and getting as many wonders as they were although they had 5 luxuries and more and much better lands).
This is the first time I have tried this worker pump to add to new cities stunt and it was very powerful. (I played this same map before and was falling way behind and missing out on all the wonders and I wasn't pumping workers into my cities, I had pyramids in both games). I think I will be using workers to pump population in many future games.
Your thoughts gentlemen?
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