I think religious+scientific is by far the best trait combo for OCC. Militarist is plain useless, you won't have the resources to fight wars anyway (apart from ancient age skirmishes), so is Commercial, as you have only one city. Expansionist can prove useful early, but it's main benefits (more settlers/cities) are a no-no for OCC and the cheap techs/maps/gold you get just don't make up the difference. Industrious is, well, the best trait for Civ3 and PtW hands down, but not for OCC. You have only 1 city to improve anyway, so I churn out ~4 workers early, do the whole improvement within, say, 50 turns and then add them back to the city to boost its size up to twelve. After all tiles are improved, industrious is as useful as expansionist in the medieval age.
Religious+scientific provides cheap happiness improvements (very important, as you usually don't have more than one own luxury) and scientific improvements (own research helps saving money to get to the key improvements). Additionally, the early culture adds up quickly, because the 1000 years needed to double culture output are quickly reached in the early game.
Religious+scientific provides cheap happiness improvements (very important, as you usually don't have more than one own luxury) and scientific improvements (own research helps saving money to get to the key improvements). Additionally, the early culture adds up quickly, because the 1000 years needed to double culture output are quickly reached in the early game.
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