Originally posted by alexman
I like the idea of giving extra HP to advanced units. It probably makes the easy levels even easier and the hard levels even harder, but it might also have a good potential for producing killer AIs, as the more advanced AI roll over the weaker ones.
I like the idea of giving extra HP to advanced units. It probably makes the easy levels even easier and the hard levels even harder, but it might also have a good potential for producing killer AIs, as the more advanced AI roll over the weaker ones.
Now that I've been playing Conquests, I'm still up in the air about adding hitpoints to later units in the epic game - have to play more before I can make an informed decision.
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